Searched refs:fMustForceNegatedAtanParamToFloat (Results 1 – 8 of 8) sorted by relevance
33 fMustForceNegatedAtanParamToFloat = false; in GrShaderCaps()104 writer->appendBool("Must force negated atan param to float", fMustForceNegatedAtanParamToFloat); in dumpJSON()142 SkASSERT(!fMustForceNegatedAtanParamToFloat); in applyOptionsOverrides()
113 bool mustForceNegatedAtanParamToFloat() const { return fMustForceNegatedAtanParamToFloat; } in mustForceNegatedAtanParamToFloat()267 bool fMustForceNegatedAtanParamToFloat : 1; variable
31 fMustForceNegatedAtanParamToFloat = false; in GrShaderCaps()112 writer->appendBool("Must force negated atan param to float", fMustForceNegatedAtanParamToFloat); in dumpJSON()164 SkASSERT(!fMustForceNegatedAtanParamToFloat); in applyOptionsOverrides()
114 bool mustForceNegatedAtanParamToFloat() const { return fMustForceNegatedAtanParamToFloat; } in mustForceNegatedAtanParamToFloat()306 bool fMustForceNegatedAtanParamToFloat : 1; variable
68 bool fMustForceNegatedAtanParamToFloat = false; variable70 return fMustForceNegatedAtanParamToFloat; in mustForceNegatedAtanParamToFloat()406 result->fMustForceNegatedAtanParamToFloat = true; in MustForceNegatedAtanParamToFloat()
265 result->fMustForceNegatedAtanParamToFloat = true; in MustForceNegatedAtanParamToFloat()
2624 shaderCaps->fMustForceNegatedAtanParamToFloat = true; in applyDriverCorrectnessWorkarounds()
3743 shaderCaps->fMustForceNegatedAtanParamToFloat = true; in applyDriverCorrectnessWorkarounds()