Searched refs:fMustObfuscateUniformColor (Results 1 – 6 of 6) sorted by relevance
37 fMustObfuscateUniformColor = false; in GrShaderCaps()107 writer->appendBool("Must obfuscate uniform color", fMustObfuscateUniformColor); in dumpJSON()146 SkASSERT(!fMustObfuscateUniformColor); in applyOptionsOverrides()
145 bool mustObfuscateUniformColor() const { return fMustObfuscateUniformColor; } in mustObfuscateUniformColor()271 bool fMustObfuscateUniformColor : 1; variable
35 fMustObfuscateUniformColor = false; in GrShaderCaps()115 writer->appendBool("Must obfuscate uniform color", fMustObfuscateUniformColor); in dumpJSON()168 SkASSERT(!fMustObfuscateUniformColor); in applyOptionsOverrides()
148 bool mustObfuscateUniformColor() const { return fMustObfuscateUniformColor; } in mustObfuscateUniformColor()310 bool fMustObfuscateUniformColor : 1; variable
2648 shaderCaps->fMustObfuscateUniformColor = true; in applyDriverCorrectnessWorkarounds()
3767 shaderCaps->fMustObfuscateUniformColor = true; in applyDriverCorrectnessWorkarounds()