Searched refs:fNativeDrawIndirectSupport (Results 1 – 6 of 6) sorted by relevance
59 bool nativeDrawIndirectSupport() const { return fNativeDrawIndirectSupport; } in nativeDrawIndirectSupport()62 if (!fNativeDrawIndirectSupport || fNativeDrawIndexedIndirectIsBroken) { in useClientSideIndirectBuffers()512 bool fNativeDrawIndirectSupport : 1; variable
31 fNativeDrawIndirectSupport = false; in GrCaps()95 if (!fNativeDrawIndirectSupport) { in finishInitialization()201 writer->appendBool("Native Draw Indirect Support", fNativeDrawIndirectSupport); in dumpJSON()
435 fNativeDrawIndirectSupport = features.features.drawIndirectFirstInstance; in init()438 fNativeDrawIndirectSupport = false; in init()441 if (fNativeDrawIndirectSupport) { in init()582 fNativeDrawIndirectSupport = false; in applyDriverCorrectnessWorkarounds()
610 fNativeDrawIndirectSupport = version >= GR_GL_VER(4,0) || in init()620 fNativeDrawIndirectSupport = true; in init()627 fNativeDrawIndirectSupport = (version >= GR_GL_VER(3,1)); in init()639 fNativeDrawIndirectSupport = true; in init()650 fNativeDrawIndirectSupport = false; in init()3702 fNativeDrawIndirectSupport = false; in applyDriverCorrectnessWorkarounds()
36 fNativeDrawIndirectSupport = true; in GrD3DCaps()
341 fNativeDrawIndirectSupport = true;