Searched refs:fNeedsPerspective (Results 1 – 2 of 2) sorted by relevance
571 b->addBool(fNeedsPerspective, "perspective"); in getGLSLProcessorKey()621 if (gp.fNeedsPerspective) { in createGLSLInstance()629 gp.fNeedsPerspective ? kFloat3_GrSLType in createGLSLInstance()645 SkASSERT(gp.fCoverageMode != CoverageMode::kWithColor || !gp.fNeedsPerspective); in createGLSLInstance()704 if (gp.fNeedsPerspective) { in createGLSLInstance()788 fNeedsPerspective = spec.deviceDimensionality() == 3; in initializeAttrs()792 if (fNeedsPerspective) { in initializeAttrs()799 if (fNeedsPerspective) { in initializeAttrs()841 bool fNeedsPerspective; member in GrQuadPerEdgeAA::QuadPerEdgeAAGeometryProcessor
533 x |= fNeedsPerspective ? 0 : 4; in getGLSLProcessorKey()576 if (gp.fNeedsPerspective) { in createGLSLInstance()584 gp.fNeedsPerspective ? kFloat3_GrSLType in createGLSLInstance()654 if (gp.fNeedsPerspective) { in createGLSLInstance()698 fNeedsPerspective = spec.deviceDimensionality() == 3; in initializeAttrs()702 if (fNeedsPerspective) { in initializeAttrs()708 if (fNeedsPerspective) { in initializeAttrs()744 bool fNeedsPerspective; member in GrQuadPerEdgeAA::QuadPerEdgeAAGeometryProcessor