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Searched refs:fNumSamplers (Results 1 – 10 of 10) sorted by relevance

/external/skia/src/gpu/vk/
DGrVkPipelineState.cpp48 fNumSamplers = samplers.count(); in GrVkPipelineState()
120 if (!fNumSamplers) { in setAndBindTextures()
127 SkAutoSTArray<8, SamplerBindings> samplerBindings(fNumSamplers); in setAndBindTextures()
149 SkASSERT(fNumSamplers == currTextureBinding); in setAndBindTextures()
152 if (fNumSamplers == 1) { in setAndBindTextures()
176 for (int i = 0; i < fNumSamplers; ++i) { in setAndBindTextures()
223 if (fNumSamplers == 1) { in setAndBindTextures()
DGrVkPipelineState.h133 int fNumSamplers; variable
/external/skia/src/gpu/d3d/
DGrD3DPipelineState.cpp40 , fNumSamplers(numSamplers) in GrD3DPipelineState()
98 std::vector<D3D12_CPU_DESCRIPTOR_HANDLE> shaderResourceViews(fNumSamplers); in setAndBindTextures()
99 std::vector<D3D12_CPU_DESCRIPTOR_HANDLE> samplers(fNumSamplers); in setAndBindTextures()
129 SkASSERT(fNumSamplers == currTextureBinding); in setAndBindTextures()
132 if (fNumSamplers > 0) { in setAndBindTextures()
DGrD3DPipelineState.h116 unsigned int fNumSamplers; variable
/external/skqp/src/gpu/vk/
DGrVkPipelineState.cpp63 fNumSamplers = samplers.count(); in GrVkPipelineState()
65 for (int i = 0; i < fNumSamplers; ++i) { in GrVkPipelineState()
208 SkAutoSTMalloc<8, SamplerBindings> samplerBindings(fNumSamplers); in setAndBindTextures()
241 SkASSERT(fNumSamplers == currTextureBinding); in setAndBindTextures()
242 if (fNumSamplers) { in setAndBindTextures()
249 for (int i = 0; i < fNumSamplers; ++i) { in setAndBindTextures()
DGrVkPipelineState.h155 int fNumSamplers; variable
/external/skia/src/gpu/mtl/
DGrMtlPipelineState.mm48 , fNumSamplers(numSamplers) function
107 SkASSERT(fNumSamplers == fSamplerBindings.count());
125 SkASSERT(fNumSamplers == fSamplerBindings.count());
126 for (int index = 0; index < fNumSamplers; ++index) {
DGrMtlPipelineState.h127 int fNumSamplers; variable
/external/skqp/src/gpu/mtl/
DGrMtlPipelineState.mm53 , fNumSamplers(numSamplers) function
108 SkASSERT(fNumSamplers == fSamplerBindings.count());
132 SkASSERT(fNumSamplers == fSamplerBindings.count());
133 for (int index = 0; index < fNumSamplers; ++index) {
DGrMtlPipelineState.h118 int fNumSamplers; variable