Searched refs:fNumUAVs (Results 1 – 2 of 2) sorted by relevance
123 , fNumUAVs(numUAVs) { in GrD3DRootSignature()127 return fNumTextureSamplers == numTextureSamplers && fNumUAVs == numUAVs; in isCompatible()
51 int fNumUAVs; variable