Searched refs:fPadding (Results 1 – 7 of 7) sorted by relevance
174 const int fPadding = 10; variable214 cur_y += max_height + fPadding;224 cur_x += bm.width() + fPadding;
961 float fPadding = 0.0f; in VTToEdit() local965 fPadding = 0.0f; in VTToEdit()968 fPadding = (rcPlate.Height() - rcContent.Height()) * 0.5f; in VTToEdit()971 fPadding = rcPlate.Height() - rcContent.Height(); in VTToEdit()976 point.y - (m_ptScrollPos.y + fPadding - rcPlate.top)); in VTToEdit()983 float fPadding = 0.0f; in EditToVT() local987 fPadding = 0.0f; in EditToVT()990 fPadding = (rcPlate.Height() - rcContent.Height()) * 0.5f; in EditToVT()993 fPadding = rcPlate.Height() - rcContent.Height(); in EditToVT()998 point.y + (m_ptScrollPos.y + fPadding - rcPlate.top)); in EditToVT()
188 const int fPadding = 10; variable228 cur_y += max_height + fPadding;238 cur_x += bm.width() + fPadding;
707 unsigned fPadding : 14; // 14==32-1-1-2-2-2-2-8 member
93 UBool fPadding; member
28 int fPadding[4]; member