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/external/skqp/src/gpu/
DGrMesh.h106 } fPatternData; member
165 fPatternData.fVertexCount = vertexCount; in setIndexedPatterned()
166 fPatternData.fMaxPatternRepetitionsInIndexBuffer = maxPatternRepetitionsInIndexBuffer; in setIndexedPatterned()
240 int repeatCount = SkTMin(fPatternData.fMaxPatternRepetitionsInIndexBuffer, in sendToGpu()
244 int maxIndexValue = fPatternData.fVertexCount * repeatCount - 1; in sendToGpu()
249 fBaseVertex + fPatternData.fVertexCount * baseRepetition, GrPrimitiveRestart::kNo); in sendToGpu()