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Searched refs:fPipelineForFills (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/tessellate/
DGrPathInnerTriangulateOp.cpp22 if (fPipelineForFills) { in visitProxies()
23 fPipelineForFills->visitProxies(fn); in visitProxies()
54 SkASSERT(fPipelineForFills); in pushFanFillProgram()
56 fFanPrograms.push_back(GrPathShader::MakeProgram(args, shader, fPipelineForFills, stencil)); in pushFanFillProgram()
63 SkASSERT(!fPipelineForFills); in prePreparePrograms()
91 fPipelineForFills = GrFillPathShader::MakeFillPassPipeline(args, fAAType, in prePreparePrograms()
124 } else if (!fPipelineForFills->hasStencilClip()) { in prePreparePrograms()
209 args, hullShader, fPipelineForFills, in prePreparePrograms()
274 flushState->bindTextures(fFillHullsProgram->geomProc(), nullptr, *fPipelineForFills); in onExecute()
DGrPathInnerTriangulateOp.h74 const GrPipeline* fPipelineForFills = nullptr; variable