Searched refs:fPipelineForFills (Results 1 – 2 of 2) sorted by relevance
/external/skia/src/gpu/tessellate/ |
D | GrPathInnerTriangulateOp.cpp | 22 if (fPipelineForFills) { in visitProxies() 23 fPipelineForFills->visitProxies(fn); in visitProxies() 54 SkASSERT(fPipelineForFills); in pushFanFillProgram() 56 fFanPrograms.push_back(GrPathShader::MakeProgram(args, shader, fPipelineForFills, stencil)); in pushFanFillProgram() 63 SkASSERT(!fPipelineForFills); in prePreparePrograms() 91 fPipelineForFills = GrFillPathShader::MakeFillPassPipeline(args, fAAType, in prePreparePrograms() 124 } else if (!fPipelineForFills->hasStencilClip()) { in prePreparePrograms() 209 args, hullShader, fPipelineForFills, in prePreparePrograms() 274 flushState->bindTextures(fFillHullsProgram->geomProc(), nullptr, *fPipelineForFills); in onExecute()
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D | GrPathInnerTriangulateOp.h | 74 const GrPipeline* fPipelineForFills = nullptr; variable
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