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Searched refs:fPrimitiveProcessorTextures (Results 1 – 14 of 14) sorted by relevance

/external/skqp/src/gpu/
DGrOpFlushState.cpp109 if (fixedDynamicState && fixedDynamicState->fPrimitiveProcessorTextures) { in draw()
111 fixedDynamicState->fPrimitiveProcessorTextures[i]->addPendingRead(); in draw()
114 if (dynamicStateArrays && dynamicStateArrays->fPrimitiveProcessorTextures) { in draw()
117 dynamicStateArrays->fPrimitiveProcessorTextures[i]->addPendingRead(); in draw()
179 if (fFixedDynamicState && fFixedDynamicState->fPrimitiveProcessorTextures) { in ~Draw()
181 fFixedDynamicState->fPrimitiveProcessorTextures[i]->completedRead(); in ~Draw()
184 if (fDynamicStateArrays && fDynamicStateArrays->fPrimitiveProcessorTextures) { in ~Draw()
186 const auto* textures = fDynamicStateArrays->fPrimitiveProcessorTextures; in ~Draw()
DGrGpuCommandBuffer.cpp55 if (fixedDynamicState && fixedDynamicState->fPrimitiveProcessorTextures) { in draw()
57 if (!fixedDynamicState->fPrimitiveProcessorTextures[i]->instantiate(resourceProvider)) { in draw()
62 if (dynamicStateArrays && dynamicStateArrays->fPrimitiveProcessorTextures) { in draw()
64 const auto* textures = dynamicStateArrays->fPrimitiveProcessorTextures; in draw()
73 dynamicStateArrays->fPrimitiveProcessorTextures; in draw()
DGrPipeline.h76 GrTextureProxy** fPrimitiveProcessorTextures = nullptr; member
88 GrTextureProxy** fPrimitiveProcessorTextures = nullptr; member
/external/skqp/src/gpu/ops/
DGrMeshDrawOp.cpp80 result->fPrimitiveProcessorTextures = in allocFixedDynamicState()
93 result->fPrimitiveProcessorTextures = this->allocPrimitiveProcessorTextureArray( in allocDynamicStateArrays()
111 fixedDynamicState->fPrimitiveProcessorTextures = in makePipeline()
DGrSimpleMeshDrawOpHelper.cpp148 fixedDynamicState->fPrimitiveProcessorTextures = in internalMakePipeline()
DGrAtlasTextOp.cpp305 pipe.fFixedDynamicState->fPrimitiveProcessorTextures[i] = proxies[i].get(); in onPrepareDraws()
409 flushInfo->fFixedDynamicState->fPrimitiveProcessorTextures[i] = proxies[i].get(); in flush()
DGrTextureOp.cpp390 fixedDynamicState->fPrimitiveProcessorTextures[0] = fProxies[0].fProxy; in onPrepareDraws()
432 dynamicStateArrays->fPrimitiveProcessorTextures[m] = proxy; in onPrepareDraws()
DGrSmallPathRenderer.cpp326 pipe.fFixedDynamicState->fPrimitiveProcessorTextures[i] = proxies[i].get(); in onPrepareDraws()
781 flushInfo->fFixedDynamicState->fPrimitiveProcessorTextures[i] = proxies[i].get(); in flush()
DGrLatticeOp.cpp288 pipe.fFixedDynamicState->fPrimitiveProcessorTextures[0] = fProxy.get(); in onPrepareDraws()
/external/skqp/src/gpu/vk/
DGrVkGpuCommandBuffer.cpp647 if (dynamicStateArrays && dynamicStateArrays->fPrimitiveProcessorTextures) { in prepareDrawState()
648 primProcProxies = dynamicStateArrays->fPrimitiveProcessorTextures; in prepareDrawState()
650 primProcProxies = fixedDynamicState->fPrimitiveProcessorTextures; in prepareDrawState()
679 bool setTextures = !(dynamicStateArrays && dynamicStateArrays->fPrimitiveProcessorTextures); in prepareDrawState()
736 if (dynamicStateArrays && dynamicStateArrays->fPrimitiveProcessorTextures) { in onDraw()
739 auto texture = dynamicStateArrays->fPrimitiveProcessorTextures[i]->peekTexture(); in onDraw()
745 auto texture = fixedDynamicState->fPrimitiveProcessorTextures[i]->peekTexture(); in onDraw()
769 bool dynamicTextures = dynamicStateArrays && dynamicStateArrays->fPrimitiveProcessorTextures; in onDraw()
789 GrTextureProxy* const* meshProxies = dynamicStateArrays->fPrimitiveProcessorTextures + in onDraw()
/external/skqp/src/gpu/ccpr/
DGrCCDrawPathsOp.cpp417 fixedDynamicState.fPrimitiveProcessorTextures = &atlasProxy; in onExecute()
DGrCCPerFlushResources.cpp76 dynamicState.fPrimitiveProcessorTextures = &srcProxy; in onExecute()
/external/skqp/src/gpu/gl/
DGrGLGpu.cpp1976 if (dynamicStateArrays && dynamicStateArrays->fPrimitiveProcessorTextures) { in flushGLState()
1977 primProcProxiesForMipRegen = dynamicStateArrays->fPrimitiveProcessorTextures; in flushGLState()
1979 } else if (fixedDynamicState && fixedDynamicState->fPrimitiveProcessorTextures) { in flushGLState()
1980 primProcProxiesForMipRegen = fixedDynamicState->fPrimitiveProcessorTextures; in flushGLState()
1981 primProcProxiesToBind = fixedDynamicState->fPrimitiveProcessorTextures; in flushGLState()
2548 dynamicPrimProcTextures = dynamicStateArrays->fPrimitiveProcessorTextures; in draw()
2562 auto texProxyArray = dynamicStateArrays->fPrimitiveProcessorTextures + in draw()
/external/skqp/src/gpu/mtl/
DGrMtlGpuCommandBuffer.mm129 primProcProxies = fixedDynamicState->fPrimitiveProcessorTextures;