/external/skqp/bench/ |
D | MorphologyBench.cpp | 31 SkScalar fRadius; member in MorphologyBench 38 fRadius = rad; in MorphologyBench() 63 r.offset(fRadius, fRadius); in onDraw() 65 if (fRadius > 0) { in onDraw() 69 mf = SkDilateImageFilter::Make(SkScalarFloorToInt(fRadius), in onDraw() 70 SkScalarFloorToInt(fRadius), in onDraw() 74 mf = SkErodeImageFilter::Make(SkScalarFloorToInt(fRadius), in onDraw() 75 SkScalarFloorToInt(fRadius), in onDraw()
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D | BlurBench.cpp | 32 SkScalar fRadius; member in BlurBench 38 fRadius = rad; in BlurBench() 64 r.offset(fRadius, fRadius); in onDraw() 66 if (fRadius > 0) { in onDraw() 68 SkBlurMask::ConvertRadiusToSigma(fRadius))); in onDraw()
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D | BlurRectBench.cpp | 25 SkScalar fRadius; member in BlurRectBench 30 fRadius = rad; in BlurRectBench() 32 if (fRadius > SkIntToScalar(25)) { in BlurRectBench() 34 } else if (fRadius > SkIntToScalar(5)) { in BlurRectBench() 47 return fRadius; in radius() 60 SkScalar pad = fRadius*3/2 + SK_Scalar1; in onDraw()
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D | BlurRectsBench.cpp | 19 fRadius = radius; in BlurRectsBench() 34 paint.setMaskFilter(SkMaskFilter::MakeBlur(kNormal_SkBlurStyle, fRadius)); in onDraw() 49 SkScalar fRadius; member in BlurRectsBench
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/external/skia/bench/ |
D | MorphologyBench.cpp | 31 SkScalar fRadius; member in MorphologyBench 38 fRadius = rad; in MorphologyBench() 63 r.offset(fRadius, fRadius); in onDraw() 65 if (fRadius > 0) { in onDraw() 70 SkScalarFloorToInt(fRadius), SkScalarFloorToInt(fRadius), nullptr); in onDraw() 74 SkScalarFloorToInt(fRadius), SkScalarFloorToInt(fRadius), nullptr); in onDraw()
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D | BlurBench.cpp | 32 SkScalar fRadius; member in BlurBench 38 fRadius = rad; in BlurBench() 64 r.offset(fRadius, fRadius); in onDraw() 66 if (fRadius > 0) { in onDraw() 68 SkBlurMask::ConvertRadiusToSigma(fRadius))); in onDraw()
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D | BlurRectBench.cpp | 25 SkScalar fRadius; member in BlurRectBench 30 fRadius = rad; in BlurRectBench() 32 if (fRadius > SkIntToScalar(25)) { in BlurRectBench() 34 } else if (fRadius > SkIntToScalar(5)) { in BlurRectBench() 47 return fRadius; in radius() 60 SkScalar pad = fRadius*3/2 + SK_Scalar1; in onDraw()
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D | BlurRectsBench.cpp | 19 fRadius = radius; in BlurRectsBench() 34 paint.setMaskFilter(SkMaskFilter::MakeBlur(kNormal_SkBlurStyle, fRadius)); in onDraw() 49 SkScalar fRadius; member in BlurRectsBench
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/external/dng_sdk/source/ |
D | dng_resample.h | 112 uint32 fRadius; 131 return fRadius; in Radius() 136 return fRadius * 2; in Width() 141 return 1 - (int32) fRadius; in Offset() 196 uint32 fRadius; 215 return fRadius; in Radius() 220 return fRadius * 2; in Width() 225 return 1 - (int32) fRadius; in Offset()
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D | dng_resample.cpp | 138 : fRadius (0) in dng_resample_weights() 171 fRadius = (uint32) (kernel.Extent () / scale + 0.9999); in Initialize() 175 uint32 width = fRadius * 2; in Initialize() 234 int32 k = (int32) j - (int32) fRadius + 1; in Initialize() 277 w16 [fRadius - (fract >= 0.5 ? 0 : 1)] += (int16) (16384 - t16); in Initialize() 289 : fRadius (0) in dng_resample_weights_2d() 317 fRadius = (uint32) (kernel.Extent () + 0.9999); in Initialize() 325 if (!SafeUint32Mult (fRadius, 2, &width) || in Initialize() 396 int32 yInt = ((int32) i) - (int32) fRadius + 1; in Initialize() 402 int32 xInt = ((int32) j) - (int32) fRadius + 1; in Initialize() [all …]
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/external/skia/src/gpu/effects/ |
D | GrGaussianConvolutionFragmentProcessor.cpp | 68 int width = SkGpuBlurUtils::LinearKernelWidth(ce.fRadius); in emitCode() 134 int width = SkGpuBlurUtils::LinearKernelWidth(conv.fRadius); in onSetData() 151 b->add32(conv.fRadius); in GenKey() 220 , fRadius(radius) in GrGaussianConvolutionFragmentProcessor() 224 SkGpuBlurUtils::Compute1DLinearGaussianKernel(fKernel, fOffsets, gaussianSigma, fRadius); in GrGaussianConvolutionFragmentProcessor() 231 , fRadius(that.fRadius) in GrGaussianConvolutionFragmentProcessor() 234 memcpy(fKernel, that.fKernel, SkGpuBlurUtils::LinearKernelWidth(fRadius) * sizeof(float)); in GrGaussianConvolutionFragmentProcessor() 235 memcpy(fOffsets, that.fOffsets, SkGpuBlurUtils::LinearKernelWidth(fRadius) * sizeof(float)); in GrGaussianConvolutionFragmentProcessor() 251 return fRadius == that.fRadius && fDirection == that.fDirection && in onIsEqual() 252 … std::equal(fKernel, fKernel + SkGpuBlurUtils::LinearKernelWidth(fRadius), that.fKernel) && in onIsEqual() [all …]
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/external/skia/modules/skottie/src/effects/ |
D | SphereEffect.cpp | 163 SG_ATTRIBUTE(Radius , float , fRadius) 219 SkMatrix::Scale(fRadius, fRadius); in buildEffectShader() 239 return SkRect::MakeLTRB(fCenter.fX - fRadius, in onRevalidate() 240 fCenter.fY - fRadius, in onRevalidate() 241 fCenter.fX + fRadius, in onRevalidate() 242 fCenter.fY + fRadius); in onRevalidate() 246 if (fRadius <= 0) { in onRender() 254 canvas->drawCircle(fCenter, fRadius, sphere_paint); in onRender() 268 float fRadius = 0; member in skottie::internal::__anonf9de11940111::SphereNode 314 .bind( kRadius_Index, fRadius ) in SphereAdapter() [all …]
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/external/skia/samplecode/ |
D | Sample3D.cpp | 19 SkScalar fRadius; member 21 VSphere(SkV2 center, SkScalar radius) : fCenter(center), fRadius(radius) {} in VSphere() 24 return (v - fCenter).length() <= fRadius; in contains() 29 if (v.length() > fRadius) { in pinLoc() 30 v *= (fRadius / v.length()); in pinLoc() 36 v = (v - fCenter) * (1 / fRadius); in computeUnitV3() 151 SkScalar fRadius; member 161 canvas->drawCircle(fLoc.x, fLoc.y, fRadius + 2, paint); in draw() 163 canvas->drawCircle(fLoc.x, fLoc.y, fRadius, paint); in draw() 307 canvas->drawCircle(fSphere.fCenter.x, fSphere.fCenter.y, fSphere.fRadius, paint); in onDrawContent() [all …]
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/external/skqp/src/shaders/gradients/ |
D | SkRadialGradient.cpp | 32 , fRadius(radius) { in SkRadialGradient() 39 info->fRadius[0] = fRadius; in asAGradient() 59 buffer.writeScalar(fRadius); in flatten() 64 return SkGradientShader::MakeRadial(fCenter, fRadius, xformedColors.fColors.get(), fOrigPos, in onMakeColorSpace()
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/external/skia/gm/ |
D | drawglyphs.cpp | 38 fRadius = fLength / SK_FloatPI; in onOnceBeforeDraw() 46 xform = SkRSXform::Make(sin, cos, fRadius*cos, -fRadius*sin); in onOnceBeforeDraw() 73 {50 + fLength / 2, 160 + fRadius}, fFont, SkPaint{}); in onDraw() 85 SkScalar fRadius; member in DrawGlyphsGM
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/external/skqp/src/gpu/effects/ |
D | GrGaussianConvolutionFragmentProcessor.h | 39 int radius() const { return fRadius; } in radius() 40 int width() const { return 2 * fRadius + 1; } in width() 52 fRadius, in dumpInfo() 96 int fRadius; variable
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D | GrCircleEffect.h | 20 float radius() const { return fRadius; } in radius() 41 , fRadius(radius) {} in GrCircleEffect() 48 float fRadius; variable
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D | GrCircleEffect.cpp | 97 if (fRadius != that.fRadius) return false; in onIsEqual() 104 , fRadius(src.fRadius) {} in GrCircleEffect()
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/external/skqp/src/pdf/ |
D | SkPDFGradientShader.h | 44 && u.fRadius[0] == v.fRadius[0] 45 && u.fRadius[1] == v.fRadius[1]
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/external/skia/src/shaders/gradients/ |
D | SkRadialGradient.cpp | 31 , fRadius(radius) { in SkRadialGradient() 38 info->fRadius[0] = fRadius; in asAGradient() 58 buffer.writeScalar(fRadius); in flatten()
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/external/skia/src/pdf/ |
D | SkPDFGradientShader.h | 44 && u.fRadius[0] == v.fRadius[0] 45 && u.fRadius[1] == v.fRadius[1]
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/external/skia/modules/skottie/src/layers/shapelayer/ |
D | RoundCorners.cpp | 27 this->bind(abuilder, jround["r"], fRadius); in RoundCornersAdapter() 32 this->node()->setRadius(fRadius); in onSync() 35 ScalarValue fRadius = 0; member in skottie::internal::__anonf8f6ce710111::RoundCornersAdapter
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/external/skia/src/effects/imagefilters/ |
D | SkMorphologyImageFilter.cpp | 47 , fRadius(SkSize::Make(radiusX, radiusY)) {} in SkMorphologyImageFilter() 68 SkVector radiusVector = SkVector::Make(fRadius.width(), fRadius.height()); in mappedRadius() 80 SkSize fRadius; member in __anon946db6880111::SkMorphologyImageFilter 138 buffer.writeScalar(fRadius.fWidth); in flatten() 139 buffer.writeScalar(fRadius.fHeight); in flatten() 163 bounds.outset(fRadius.width(), fRadius.height()); in computeFastBounds() 208 int fRadius; member in GrMorphologyEffect 251 int width = 2 * me.fRadius + 1; in onMakeProgramImpl() 256 fragBuilder->codeAppendf("coord.%c -= %d;", dir, me.fRadius); in onMakeProgramImpl() 296 uint32_t key = static_cast<uint32_t>(fRadius); in onGetGLSLProcessorKey() [all …]
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/external/skia/src/effects/ |
D | SkCornerPathEffect.cpp | 20 fRadius = radius; in SkCornerPathEffect() 40 if (fRadius <= 0) { in onFilterPath() 76 bool drawSegment = ComputeStep(pts[0], pts[1], fRadius, &step); in onFilterPath() 155 buffer.writeScalar(fRadius); in flatten()
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/external/skqp/src/effects/ |
D | SkCornerPathEffect.cpp | 20 fRadius = radius; in SkCornerPathEffect() 40 if (fRadius <= 0) { in onFilterPath() 76 bool drawSegment = ComputeStep(pts[0], pts[1], fRadius, &step); in onFilterPath() 155 buffer.writeScalar(fRadius); in flatten()
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