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Searched refs:fResetBits (Results 1 – 4 of 4) sorted by relevance

/external/skqp/src/gpu/
DGrGpu.h78 void markContextDirty(uint32_t state = kAll_GrBackendState) { fResetBits |= state; }
415 if (fResetBits) { in handleDirtyContext()
505 this->onResetContext(fResetBits); in resetContext()
506 fResetBits = 0; in resetContext()
511 uint32_t fResetBits; variable
DGrGpu.cpp38 , fResetBits(kAll_GrBackendState) in GrGpu()
/external/skia/src/gpu/
DGrGpu.h95 void markContextDirty(uint32_t state = kAll_GrBackendState) { fResetBits |= state; }
620 if (fResetBits) { in handleDirtyContext()
785 this->onResetContext(fResetBits); in resetContext()
786 fResetBits = 0; in resetContext()
796 uint32_t fResetBits; variable
DGrGpu.cpp40 GrGpu::GrGpu(GrDirectContext* direct) : fResetBits(kAll_GrBackendState), fContext(direct) {} in GrGpu()