Searched refs:fRewriteMatrixVectorMultiply (Results 1 – 4 of 4) sorted by relevance
47 fRewriteMatrixVectorMultiply = false; in GrShaderCaps()131 writer->appendBool("Rewrite matrix-vector multiply", fRewriteMatrixVectorMultiply); in dumpJSON()180 SkASSERT(!fRewriteMatrixVectorMultiply); in applyOptionsOverrides()
176 return fRewriteMatrixVectorMultiply; in rewriteMatrixVectorMultiply()322 bool fRewriteMatrixVectorMultiply : 1; variable
280 bool fRewriteMatrixVectorMultiply = false; variable282 return fRewriteMatrixVectorMultiply; in rewriteMatrixVectorMultiply()441 result->fRewriteMatrixVectorMultiply = true; in RewriteMatrixVectorMultiply()
708 shaderCaps->fRewriteMatrixVectorMultiply = (kARM_VkVendor == properties.vendorID); in initShaderCaps()