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Searched refs:fSampleCoord (Results 1 – 25 of 25) sorted by relevance

/external/skia/src/gpu/gradients/generated/
DGrTwoPointConicalGradientLayout.cpp116 args.fSampleCoord, in emitCode()
117 args.fSampleCoord, in emitCode()
118 args.fSampleCoord, in emitCode()
121 args.fSampleCoord, in emitCode()
122 args.fSampleCoord, in emitCode()
126 args.fSampleCoord, in emitCode()
127 args.fSampleCoord, in emitCode()
128 args.fSampleCoord, in emitCode()
130 args.fSampleCoord, in emitCode()
131 args.fSampleCoord, in emitCode()
[all …]
DGrSweepGradientLayout.cpp40 args.fSampleCoord, in emitCode()
41 args.fSampleCoord, in emitCode()
42 args.fSampleCoord, in emitCode()
43 args.fSampleCoord, in emitCode()
44 args.fSampleCoord, in emitCode()
DGrSingleIntervalGradientColorizer.cpp41 args.fSampleCoord); in emitCode()
DGrLinearGradientLayout.cpp30 args.fSampleCoord); in emitCode()
DGrRadialGradientLayout.cpp30 args.fSampleCoord); in emitCode()
DGrDualIntervalGradientColorizer.cpp62 args.fSampleCoord, in emitCode()
DGrUnrolledBinaryGradientColorizer.cpp174 args.fSampleCoord, in emitCode()
/external/skia/src/gpu/glsl/
DGrGLSLFragmentProcessor.cpp58 skslCoords = args.fSampleCoord; in invokeChild()
69 SkASSERT(skslCoords == args.fSampleCoord && childProc->sampleUsage().isPassThrough()); in invokeChild()
116 inputColor, matrixExpr.c_str(), args.fSampleCoord); in invokeChildWithMatrix()
120 matrixExpr.c_str(), args.fSampleCoord); in invokeChildWithMatrix()
123 inputColor, matrixExpr.c_str(), args.fSampleCoord); in invokeChildWithMatrix()
DGrGLSLFragmentShaderBuilder.cpp45 GrShaderVar(args.fSampleCoord, kFloat2_GrSLType) }; in writeProcessorFunction()
59 args.fSampleCoord = varying.getName().c_str(); in writeProcessorFunction()
65 this->codeAppendf("float2 %s = %s.xy / %s.z;\n", args.fSampleCoord, in writeProcessorFunction()
DGrGLSLFragmentProcessor.h107 , fSampleCoord(sampleCoord) in EmitArgs()
114 const char* fSampleCoord; member
/external/skia/tests/sksl/fp/
DGrMainCoords.cpp25 , args.fSampleCoord, args.fSampleCoord); in emitCode()
DGrChildProcessorSampleCoords.cpp23 SkString _coords1 = SkStringPrintf("%s / 2.0", args.fSampleCoord); in emitCode()
DGrChildProcessorSampleWithColor.cpp26 SkString _coords1 = SkStringPrintf("%s / 2.0", args.fSampleCoord); in emitCode()
/external/skia/src/gpu/effects/generated/
DGrMagnifierEffect.cpp67 args.fSampleCoord, in emitCode()
70 args.fSampleCoord, in emitCode()
75 SkString _coords0 = SkStringPrintf("mix(%s, zoom_coord, weight)", args.fSampleCoord); in emitCode()
/external/skia/src/gpu/effects/
DGrBicubicEffect.cpp47 fragBuilder->codeAppendf("float2 coord = %s - float2(0.5);", args.fSampleCoord); in emitCode()
72 fragBuilder->codeAppendf("float coord = %s.%s - 0.5;", args.fSampleCoord, d); in emitCode()
81 coord.printf("float2(coord + %d, %s.y)", i - 1, args.fSampleCoord); in emitCode()
83 coord.printf("float2(%s.x, coord + %d)", args.fSampleCoord, i - 1); in emitCode()
DGrSkSLFP.cpp142 args.fFragBuilder->codeAppendf("float2 %s = %s;\n", coords, args.fSampleCoord); in emitCode()
DGrYUVtoRGBEffect.cpp234 fragBuilder->codeAppendf("float2 snappedCoords = %s;", args.fSampleCoord); in onMakeProgramImpl()
DGrTextureEffect.cpp319 fb->appendTextureLookup(fSamplerHandle, args.fSampleCoord); in emitCode()
341 fb->codeAppendf("float2 inCoord = %s;", args.fSampleCoord); in emitCode()
DGrMatrixConvolutionEffect.cpp229 fragBuilder->codeAppendf("float2 coord = %s - %s;", args.fSampleCoord, kernelOffset); in emitCode()
/external/skia/gm/
Dfp_sample_chaining.cpp103 args.fSampleCoord); in onMakeProgramImpl()
130 fb->codeAppendf("float2 coord = %s / 64.0;", args.fSampleCoord); in onMakeProgramImpl()
/external/skia/src/sksl/dsl/
DDSLVar.cpp31 fName = DSLWriter::CurrentEmitArgs()->fSampleCoord; in DSLVar()
/external/skia/src/effects/imagefilters/
DSkDisplacementMapImageFilter.cpp558 args.fSampleCoord, scaleUni, in emitCode()
DSkMorphologyImageFilter.cpp254 fragBuilder->codeAppendf("float2 coord = %s;", args.fSampleCoord); in onMakeProgramImpl()
DSkLightingImageFilter.cpp1796 fragBuilder->codeAppendf("float2 coord = %s;", args.fSampleCoord); in emitCode()
/external/skia/src/shaders/
DSkPerlinNoiseShader.cpp828 args.fSampleCoord, baseFrequencyUni); in emitCode()