/external/skia/src/gpu/gradients/generated/ |
D | GrTwoPointConicalGradientLayout.cpp | 116 args.fSampleCoord, in emitCode() 117 args.fSampleCoord, in emitCode() 118 args.fSampleCoord, in emitCode() 121 args.fSampleCoord, in emitCode() 122 args.fSampleCoord, in emitCode() 126 args.fSampleCoord, in emitCode() 127 args.fSampleCoord, in emitCode() 128 args.fSampleCoord, in emitCode() 130 args.fSampleCoord, in emitCode() 131 args.fSampleCoord, in emitCode() [all …]
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D | GrSweepGradientLayout.cpp | 40 args.fSampleCoord, in emitCode() 41 args.fSampleCoord, in emitCode() 42 args.fSampleCoord, in emitCode() 43 args.fSampleCoord, in emitCode() 44 args.fSampleCoord, in emitCode()
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D | GrSingleIntervalGradientColorizer.cpp | 41 args.fSampleCoord); in emitCode()
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D | GrLinearGradientLayout.cpp | 30 args.fSampleCoord); in emitCode()
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D | GrRadialGradientLayout.cpp | 30 args.fSampleCoord); in emitCode()
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D | GrDualIntervalGradientColorizer.cpp | 62 args.fSampleCoord, in emitCode()
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D | GrUnrolledBinaryGradientColorizer.cpp | 174 args.fSampleCoord, in emitCode()
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/external/skia/src/gpu/glsl/ |
D | GrGLSLFragmentProcessor.cpp | 58 skslCoords = args.fSampleCoord; in invokeChild() 69 SkASSERT(skslCoords == args.fSampleCoord && childProc->sampleUsage().isPassThrough()); in invokeChild() 116 inputColor, matrixExpr.c_str(), args.fSampleCoord); in invokeChildWithMatrix() 120 matrixExpr.c_str(), args.fSampleCoord); in invokeChildWithMatrix() 123 inputColor, matrixExpr.c_str(), args.fSampleCoord); in invokeChildWithMatrix()
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D | GrGLSLFragmentShaderBuilder.cpp | 45 GrShaderVar(args.fSampleCoord, kFloat2_GrSLType) }; in writeProcessorFunction() 59 args.fSampleCoord = varying.getName().c_str(); in writeProcessorFunction() 65 this->codeAppendf("float2 %s = %s.xy / %s.z;\n", args.fSampleCoord, in writeProcessorFunction()
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D | GrGLSLFragmentProcessor.h | 107 , fSampleCoord(sampleCoord) in EmitArgs() 114 const char* fSampleCoord; member
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/external/skia/tests/sksl/fp/ |
D | GrMainCoords.cpp | 25 , args.fSampleCoord, args.fSampleCoord); in emitCode()
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D | GrChildProcessorSampleCoords.cpp | 23 SkString _coords1 = SkStringPrintf("%s / 2.0", args.fSampleCoord); in emitCode()
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D | GrChildProcessorSampleWithColor.cpp | 26 SkString _coords1 = SkStringPrintf("%s / 2.0", args.fSampleCoord); in emitCode()
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/external/skia/src/gpu/effects/generated/ |
D | GrMagnifierEffect.cpp | 67 args.fSampleCoord, in emitCode() 70 args.fSampleCoord, in emitCode() 75 SkString _coords0 = SkStringPrintf("mix(%s, zoom_coord, weight)", args.fSampleCoord); in emitCode()
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/external/skia/src/gpu/effects/ |
D | GrBicubicEffect.cpp | 47 fragBuilder->codeAppendf("float2 coord = %s - float2(0.5);", args.fSampleCoord); in emitCode() 72 fragBuilder->codeAppendf("float coord = %s.%s - 0.5;", args.fSampleCoord, d); in emitCode() 81 coord.printf("float2(coord + %d, %s.y)", i - 1, args.fSampleCoord); in emitCode() 83 coord.printf("float2(%s.x, coord + %d)", args.fSampleCoord, i - 1); in emitCode()
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D | GrSkSLFP.cpp | 142 args.fFragBuilder->codeAppendf("float2 %s = %s;\n", coords, args.fSampleCoord); in emitCode()
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D | GrYUVtoRGBEffect.cpp | 234 fragBuilder->codeAppendf("float2 snappedCoords = %s;", args.fSampleCoord); in onMakeProgramImpl()
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D | GrTextureEffect.cpp | 319 fb->appendTextureLookup(fSamplerHandle, args.fSampleCoord); in emitCode() 341 fb->codeAppendf("float2 inCoord = %s;", args.fSampleCoord); in emitCode()
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D | GrMatrixConvolutionEffect.cpp | 229 fragBuilder->codeAppendf("float2 coord = %s - %s;", args.fSampleCoord, kernelOffset); in emitCode()
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/external/skia/gm/ |
D | fp_sample_chaining.cpp | 103 args.fSampleCoord); in onMakeProgramImpl() 130 fb->codeAppendf("float2 coord = %s / 64.0;", args.fSampleCoord); in onMakeProgramImpl()
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/external/skia/src/sksl/dsl/ |
D | DSLVar.cpp | 31 fName = DSLWriter::CurrentEmitArgs()->fSampleCoord; in DSLVar()
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/external/skia/src/effects/imagefilters/ |
D | SkDisplacementMapImageFilter.cpp | 558 args.fSampleCoord, scaleUni, in emitCode()
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D | SkMorphologyImageFilter.cpp | 254 fragBuilder->codeAppendf("float2 coord = %s;", args.fSampleCoord); in onMakeProgramImpl()
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D | SkLightingImageFilter.cpp | 1796 fragBuilder->codeAppendf("float2 coord = %s;", args.fSampleCoord); in emitCode()
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/external/skia/src/shaders/ |
D | SkPerlinNoiseShader.cpp | 828 args.fSampleCoord, baseFrequencyUni); in emitCode()
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