Searched refs:fSaved (Results 1 – 4 of 4) sorted by relevance
/external/skqp/bench/ |
D | GameBench.cpp | 153 mat.setTranslate(fSaved[j][0], fSaved[j][1]); in onDraw() 156 mat.preScale(fSaved[j][2], fSaved[j][2]); in onDraw() 158 mat.preRotate(fSaved[j][2]); in onDraw() 175 fSaved[fNumSaved][0] = transRand.nextRangeScalar(0.0f, maxTransX); in onDraw() 176 fSaved[fNumSaved][1] = transRand.nextRangeScalar(0.0f, maxTransY); in onDraw() 179 fSaved[fNumSaved][0] = SkScalarFloorToScalar(fSaved[fNumSaved][0]); in onDraw() 180 fSaved[fNumSaved][1] = SkScalarFloorToScalar(fSaved[fNumSaved][1]); in onDraw() 183 mat.setTranslate(fSaved[fNumSaved][0], fSaved[fNumSaved][1]); in onDraw() 186 fSaved[fNumSaved][2] = scaleRand.nextRangeScalar(0.5f, 1.5f); in onDraw() 187 mat.preScale(fSaved[fNumSaved][2], fSaved[fNumSaved][2]); in onDraw() [all …]
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/external/skia/bench/ |
D | GameBench.cpp | 151 mat.setTranslate(fSaved[j][0], fSaved[j][1]); in onDraw() 154 mat.preScale(fSaved[j][2], fSaved[j][2]); in onDraw() 156 mat.preRotate(fSaved[j][2]); in onDraw() 173 fSaved[fNumSaved][0] = transRand.nextRangeScalar(0.0f, maxTransX); in onDraw() 174 fSaved[fNumSaved][1] = transRand.nextRangeScalar(0.0f, maxTransY); in onDraw() 177 fSaved[fNumSaved][0] = SkScalarFloorToScalar(fSaved[fNumSaved][0]); in onDraw() 178 fSaved[fNumSaved][1] = SkScalarFloorToScalar(fSaved[fNumSaved][1]); in onDraw() 181 mat.setTranslate(fSaved[fNumSaved][0], fSaved[fNumSaved][1]); in onDraw() 184 fSaved[fNumSaved][2] = scaleRand.nextRangeScalar(0.5f, 1.5f); in onDraw() 185 mat.preScale(fSaved[fNumSaved][2], fSaved[fNumSaved][2]); in onDraw() [all …]
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/external/skia/src/core/ |
D | SkPath.cpp | 70 fSaved = static_cast<SkPathFirstDirection>(fPath->getFirstDirection()); in SkAutoDisableDirectionCheck() 74 fPath->setFirstDirection(fSaved); in ~SkAutoDisableDirectionCheck() 79 SkPathFirstDirection fSaved; member in SkAutoDisableDirectionCheck
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/external/skqp/src/core/ |
D | SkPath.cpp | 68 fSaved = static_cast<SkPathPriv::FirstDirection>(fPath->getFirstDirection()); in SkAutoDisableDirectionCheck() 72 fPath->setFirstDirection(fSaved); in ~SkAutoDisableDirectionCheck() 77 SkPathPriv::FirstDirection fSaved; member in SkAutoDisableDirectionCheck
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