Searched refs:fScratch (Results 1 – 9 of 9) sorted by relevance
426 SkPoint fScratch[2]; // for auto-close lines variable465 fScratch[0] = fPts[-1]; in next()466 fScratch[1] = *fMoveToPtr; in next()469 return Result{ fScratch, Edge::kLine, false }; in next()
206 int fScratch; member216 fScratch = 0; in reset()223 ++fScratch; in update()
734 int fScratch; in validate() member758 ++fScratch; in validate()835 SkASSERT(stats.fScratch + stats.fCouldBeScratch == fScratchMap.count()); in validate()
204 int fScratch; member214 fScratch = 0; in reset()221 ++fScratch; in update()
870 stats.fScratch, fHighWaterCount); in dumpStats()903 int fScratch; in validate() member929 ++fScratch; in validate()1003 SkASSERT(stats.fScratch == fScratchMap.count()); in validate()
195 fApplyFunc(*this->eval(this->frame(t), t, &fScratch)); in onTick()252 T fScratch; // lerp storage member in skottie::internal::__anon583569c60111::KeyframeAnimator
65 return (stats.fTotal - stats.fScratch) == expected; in cache_non_scratch_resources_equals()
68 return (stats.fTotal - stats.fScratch) == expected; in cache_non_scratch_resources_equals()
168 stats.fScratch, countUtilization, fHighWaterCount); in dumpStats()