Searched refs:fShaderDerivativeSupport (Results 1 – 18 of 18) sorted by relevance
42 bool supportsDistanceFieldText() const { return fShaderDerivativeSupport; } in supportsDistanceFieldText()44 bool shaderDerivativeSupport() const { return fShaderDerivativeSupport; } in shaderDerivativeSupport()238 bool fShaderDerivativeSupport : 1; variable
18 fShaderDerivativeSupport = false; in GrShaderCaps()77 writer->appendBool("Shader Derivative Support", fShaderDerivativeSupport); in dumpJSON()
42 bool supportsDistanceFieldText() const { return fShaderDerivativeSupport; } in supportsDistanceFieldText()44 bool shaderDerivativeSupport() const { return fShaderDerivativeSupport; } in shaderDerivativeSupport()276 bool fShaderDerivativeSupport : 1; variable
18 fShaderDerivativeSupport = false; in GrShaderCaps()89 writer->appendBool("Shader Derivative Support", fShaderDerivativeSupport); in dumpJSON()
78 bool fShaderDerivativeSupport = true; variable80 return fShaderDerivativeSupport; in shaderDerivativeSupport()304 result->fShaderDerivativeSupport = true; in Default()454 result->fShaderDerivativeSupport = true; in ShaderDerivativeExtensionString()
33 fShaderCaps->fShaderDerivativeSupport = options.fShaderDerivativeSupport; in GrMockCaps()
36 fShaderCaps->fShaderDerivativeSupport = options.fShaderDerivativeSupport; in GrMockCaps()
70 bool fShaderDerivativeSupport = true; member
224 result->fShaderDerivativeSupport = true; in Default()272 result->fShaderDerivativeSupport = true; in ShaderDerivativeExtensionString()
129 bool fShaderDerivativeSupport = true; member
31 fShaderCaps->fShaderDerivativeSupport = true; in GrDawnCaps()
574 shaderCaps->fShaderDerivativeSupport = true; in initShaderCaps()
320 shaderCaps->fShaderDerivativeSupport = true;
236 shaderCaps->fShaderDerivativeSupport = true; in initShaderCaps()
331 shaderCaps->fShaderDerivativeSupport = true; in init()350 shaderCaps->fShaderDerivativeSupport = ctxInfo.version() >= GR_GL_VER(3, 0) || in init()
338 shaderCaps->fShaderDerivativeSupport = true; in init()359 shaderCaps->fShaderDerivativeSupport = version >= GR_GL_VER(3, 0) || in init()382 shaderCaps->fShaderDerivativeSupport = version >= GR_GL_VER(2, 0) || in init()
704 shaderCaps->fShaderDerivativeSupport = true; in initShaderCaps()
454 shaderCaps->fShaderDerivativeSupport = true;