Searched refs:fShowUI (Results 1 – 3 of 3) sorted by relevance
55 fShowUI = false, variable
240 if (fShowUI) { in draw()304 fShowUI = this->UIArea().contains(x, y); in onMouse()
1029 , fShowUI(false) in VariableWidthStroker()1084 this->toggle(fShowUI); in onChar()1186 if (fShowUI) { in onDrawContent()1372 bool fShowHidden, fShowSkeleton, fShowStrokePoints, fShowUI, fDifferentInnerFunc, member in VariableWidthStroker