Searched refs:fSkSL (Results 1 – 7 of 7) sorted by relevance
/external/skia/tools/viewer/ |
D | SkSLSlide.cpp | 41 fSkSL = in SkSLSlide() 88 sksl.append(fSkSL); in rebuild() 96 fwrite(fSkSL.c_str(), 1, fSkSL.size(), backup); in rebuild() 129 if (ImGui::InputTextMultiline("Code", fSkSL.writable_str(), fSkSL.size() + 1, boxSize, flags, in draw() 130 InputTextCallback, &fSkSL)) { in draw()
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D | SkSLSlide.h | 37 SkString fSkSL; variable
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/external/skqp/src/gpu/effects/ |
D | GrSkSLFP.cpp | 250 , fSkSL(sksl) in GrSkSLFP() 263 , fSkSL(other.fSkSL) in GrSkSLFP() 277 fFactory = sk_sp<GrSkSLFPFactory>(new GrSkSLFPFactory(fName, fShaderCaps.get(), fSkSL)); in createFactory()
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D | GrSkSLFP.h | 108 const char* fSkSL; variable
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/external/skia/gm/ |
D | runtimeshader.cpp | 30 : fName(name), fSize(size), fFlags(flags), fSkSL(sksl) {} in RuntimeShaderGM() 33 auto [effect, error] = SkRuntimeEffect::MakeForShader(fSkSL); in onOnceBeforeDraw() 55 SkString fSkSL; member in RuntimeShaderGM
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/external/skia/include/effects/ |
D | SkRuntimeEffect.h | 153 const SkString& source() const { return fSkSL; } in source() 237 SkString fSkSL; variable
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/external/skia/src/core/ |
D | SkRuntimeEffect.cpp | 373 , fSkSL(std::move(sksl)) in SkRuntimeEffect()
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