Searched refs:fStencilProgram (Results 1 – 2 of 2) sorted by relevance
45 } else if (fStencilProgram) { in visitProxies()46 fStencilProgram->visitFPProxies(fn); in visitProxies()151 SkASSERT(!fStencilProgram && !fFillProgram); // Ensure we haven't std::moved fProcessors. in canUseHardwareTessellation()177 SkASSERT(!fStencilProgram); in prePrepareTessellator()204 fStencilProgram = GrPathShader::MakeProgram(args, fTessellator->shader(), pipeline, in prePrepareTessellator()221 if (fStencilProgram) { in onPrePrepare()222 context->priv().recordProgramInfo(fStencilProgram); in onPrePrepare()241 if (fStencilProgram) { in onExecute()242 flushState->bindPipelineAndScissorClip(*fStencilProgram, chainBounds); in onExecute()243 flushState->bindTextures(fStencilProgram->geomProc(), nullptr, fStencilProgram->pipeline()); in onExecute()
73 const GrProgramInfo* fStencilProgram = nullptr; // Only used if the stroke has transparency. variable