Searched refs:fTessellationPatchVertexCount (Results 1 – 2 of 2) sorted by relevance
27 , fTessellationPatchVertexCount(tessellationPatchVertexCount) { in GrPathShader()28 if (fTessellationPatchVertexCount) { in GrPathShader()34 int tessellationPatchVertexCount() const { return fTessellationPatchVertexCount; } in tessellationPatchVertexCount()51 shader->fTessellationPatchVertexCount, in MakeProgram()66 const int fTessellationPatchVertexCount; variable
39 , fTessellationPatchVertexCount(tessellationPatchVertexCount) in GrProgramInfo()44 (fTessellationPatchVertexCount > 0)); in GrProgramInfo()72 return fTessellationPatchVertexCount; in tessellationPatchVertexCount()82 return ((uint16_t)fPrimitiveType << 8) | fTessellationPatchVertexCount; in primitiveTypeKey()110 uint8_t fTessellationPatchVertexCount; // GrPrimType::kPatches. variable