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Searched refs:fTestMask (Results 1 – 14 of 14) sorted by relevance

/external/skia/src/gpu/
DGrStencilSettings.cpp93 static_assert(4 == offsetof(Face, fTestMask)); in operator ==()
94 static_assert(2 == sizeof(Face::fTestMask)); in operator ==()
202 fTestMask = user.fTestMask & userMask; in reset()
206 fTestMask = clipBit | (user.fTestMask & userMask); in reset()
210 fTestMask = clipBit; in reset()
214 fRef = (clipBit | user.fRef) & (fTestMask | fWriteMask); in reset()
278 static_assert(4 == offsetof(Face, fTestMask)); in genKey()
279 static_assert(2 == sizeof(Face::fTestMask)); in genKey()
DGrOpsRenderPass.cpp81 SkASSERT(stencil->fCCWFace.fTestMask == stencil->fCWFace.fTestMask); in bindPipeline()
DGrUserStencilSettings.h49 uint16_t fTestMask; // Bitwise "and" to perform on fRef and stencil values before testing. member
/external/skqp/src/gpu/
DGrStencilSettings.cpp93 GR_STATIC_ASSERT(4 == offsetof(Face, fTestMask)); in operator ==()
94 GR_STATIC_ASSERT(2 == sizeof(Face::fTestMask)); in operator ==()
202 fTestMask = user.fTestMask & userMask; in reset()
206 fTestMask = clipBit | (user.fTestMask & userMask); in reset()
210 fTestMask = clipBit; in reset()
214 fRef = (clipBit | user.fRef) & (fTestMask | fWriteMask); in reset()
497 GR_STATIC_ASSERT(4 == offsetof(Face, fTestMask)); in genKey()
498 GR_STATIC_ASSERT(2 == sizeof(Face::fTestMask)); in genKey()
DGrUserStencilSettings.h48 uint16_t fTestMask; // Bitwise "and" to perform on fRef and stencil values before testing. member
/external/skia/src/gpu/mtl/
DGrMtlDepthStencil.mm67 result.readMask = face.fTestMask;
97 faceKey->fReadMask = face.fTestMask;
/external/skqp/src/gpu/gl/
DGrGLPathRendering.cpp255 uint16_t testMask = stencilSettings.front().fTestMask; in flushPathStencilSettings()
260 testMask != fHWPathStencilSettings.front().fTestMask) { in flushPathStencilSettings()
DGrGLGpu.cpp2762 GrGLint mask = face.fTestMask; in set_gl_stencil()
/external/skia/src/gpu/d3d/
DGrD3DPipelineStateBuilder.cpp467 SkASSERT(frontFace.fTestMask == backFace.fTestMask); in fill_in_depth_stencil_state()
469 dsDesc->StencilReadMask = frontFace.fTestMask; in fill_in_depth_stencil_state()
475 dsDesc->StencilReadMask = stencilSettings.singleSidedFace().fTestMask; in fill_in_depth_stencil_state()
/external/skqp/src/gpu/vk/
DGrVkPipeline.cpp242 stencilInfo->front.compareMask = front.fTestMask; in setup_depth_stencil_state()
255 stencilInfo->back.compareMask = back.fTestMask; in setup_depth_stencil_state()
/external/skia/src/gpu/dawn/
DGrDawnProgramBuilder.cpp216 state.stencilReadMask = front.fTestMask; in create_depth_stencil_state()
221 state.stencilReadMask = frontAndBack.fTestMask; in create_depth_stencil_state()
/external/skqp/src/gpu/mtl/
DGrMtlPipelineState.mm247 result.readMask = face.fTestMask;
/external/skia/src/gpu/vk/
DGrVkPipeline.cpp234 opState->compareMask = stencilFace.fTestMask; in setup_stencil_op_state()
/external/skia/src/gpu/gl/
DGrGLGpu.cpp2417 GrGLint mask = face.fTestMask; in set_gl_stencil()