Searched refs:fTexTarget (Results 1 – 1 of 1) sorted by relevance
166 , fTexTarget(texTarget) { } in GLTextureHelper()178 GrGLuint fTexTarget; member in GrAHardwareBufferUtils::GLTextureHelper182 glBindTexture(fTexTarget, fTexID); in rebind()185 SkDebugf("glBindTexture(%#x, %d) failed (%#x)", (int) fTexTarget, in rebind()189 glEGLImageTargetTexture2DOES(fTexTarget, fImage); in rebind()