Searched refs:fTrue (Results 1 – 1 of 1) sorted by relevance
836 float CPWL_ScrollBar::TrueToFace(float fTrue) { in TrueToFace() argument848 fTrue * (rcPosArea.right - rcPosArea.left) / fFactWidth; in TrueToFace()852 fTrue * (rcPosArea.top - rcPosArea.bottom) / fFactWidth; in TrueToFace()866 float fTrue = 0; in FaceToTrue() local870 fTrue = (fFace - rcPosArea.left) * fFactWidth / in FaceToTrue()874 fTrue = (rcPosArea.top - fFace) * fFactWidth / in FaceToTrue()879 return fTrue; in FaceToTrue()