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Searched refs:fUniformData (Results 1 – 6 of 6) sorted by relevance

/external/skia/src/gpu/vk/
DGrVkPipelineStateDataManager.cpp48 0, fUniformSize, fUniformData.get()); in uploadUniforms()
55 fUniformData.get()); in uploadUniforms()
149 void* buffer = fUniformData.get(); in setMatrix2fv()
/external/skia/src/gpu/dawn/
DGrDawnProgramDataManager.cpp15 memset(fUniformData.get(), 0, uniformBufferSize); in GrDawnProgramDataManager()
48 gpu->queue().WriteBuffer(slice.fBuffer, slice.fOffset, fUniformData.get(), fUniformSize); in uploadUniformBuffers()
/external/skia/src/gpu/d3d/
DGrD3DPipelineStateDataManager.cpp35 fConstantBufferAddress = gpu->resourceProvider().uploadConstantData(fUniformData.get(), in uploadConstants()
/external/skia/src/gpu/mtl/
DGrMtlPipelineStateDataManager.mm113 [renderCmdEncoder setVertexBytes: fUniformData.get()
116 [renderCmdEncoder setFragmentBytes: fUniformData.get()
/external/skia/src/gpu/
DGrUniformDataManager.cpp19 fUniformData.reset(uniformSize); in GrUniformDataManager()
26 return static_cast<char*>(fUniformData.get())+uni.fOffset; in getBufferPtrAndMarkDirty()
274 void* buffer = fUniformData.get(); in setMatrices()
DGrUniformDataManager.h72 mutable SkAutoMalloc fUniformData; variable