Searched refs:fUsePushConstants (Results 1 – 8 of 8) sorted by relevance
21 , fUsePushConstants(usePushConstants) { in GrVkPipelineStateDataManager()46 if (fUsePushConstants) { in uploadUniforms()69 if (fUsePushConstants) { in set1iv()87 if (fUsePushConstants) { in set1fv()105 if (fUsePushConstants) { in set2iv()123 if (fUsePushConstants) { in set2fv()141 if (fUsePushConstants) { in setMatrix2fv()
93 bool usePushConstants() const { return fUsePushConstants; } in usePushConstants()95 return fUsePushConstants ? fCurrentOffsets[kStd430Layout] : fCurrentOffsets[kStd140Layout]; in currentOffset()104 , fUsePushConstants(false) in GrVkUniformHandler()165 mutable bool fUsePushConstants; variable
365 Layout layout = fUsePushConstants ? kStd430Layout : kStd140Layout; in appendUniformDecls()374 if (fUsePushConstants) { in appendUniformDecls()386 Layout layout = fUsePushConstants ? kStd430Layout : kStd140Layout; in getRTHeightOffset()396 fUsePushConstants = fCurrentOffsets[kStd430Layout] > 0 && in determineIfUsePushConstants()
44 bool fUsePushConstants; variable
213 settings.fUsePushConstants = usePushConstants; in finalize()
52 writer.writeBool(meta->fSettings->fUsePushConstants); in PackCachedShaders()103 meta->fSettings->fUsePushConstants = reader->readBool(); in UnpackCachedShaders()
62 bool fUsePushConstants = false; member
2076 bool usePushConstants = fProgram.fConfig->fSettings.fUsePushConstants; in writeVariableReference()