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Searched refs:fUsedInRightPoly (Results 1 – 3 of 3) sorted by relevance

/external/skia/src/gpu/
DGrTriangulator.h394 , fUsedInRightPoly(false) in Edge()
414 bool fUsedInRightPoly; member
DGrTriangulator.cpp209 SkASSERT(!edge->fUsedInRightPoly); in addEdge()
212 edge->fUsedInRightPoly = true; in addEdge()
306 if (e->fUsedInRightPoly) { in addEdge()
/external/skqp/src/gpu/
DGrTessellator.cpp362 , fUsedInRightPoly(false) in Edge()
384 bool fUsedInRightPoly; member
536 SkASSERT(!edge->fUsedInRightPoly); in addEdge()
539 edge->fUsedInRightPoly = true; in addEdge()
600 if (e->fUsedInRightPoly) { in addEdge()