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Searched refs:fVertexIdxDelta (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/gpu/tessellate/
DGrMiddleOutPolygonTriangulator.h81 while (vertexIdxDelta == fTop->fVertexIdxDelta) { in pushVertex()
100 finalVertexCount += fTop->fVertexIdxDelta; in close()
104 finalVertexCount += fTop->fVertexIdxDelta; in close()
105 SkASSERT(fVertexStack[0].fVertexIdxDelta == 0); in close()
117 SkASSERT(fTop->fVertexIdxDelta == 0); // Ensure we are in the initial stack state. in closeAndMove()
151 int fVertexIdxDelta; member
159 fTop->fVertexIdxDelta = vertexIdxDelta; in pushVertex()