Searched refs:fVertexSpec (Results 1 – 3 of 3) sorted by relevance
/external/skia/src/gpu/ops/ |
D | GrQuadPerEdgeAA.cpp | 305 : fVertexSpec(spec) in Tessellator() 314 SkASSERT(deviceQuad->quadType() <= fVertexSpec.deviceQuadType()); in append() 315 SkASSERT(localQuad || !fVertexSpec.hasLocalCoords()); in append() 316 SkASSERT(!fVertexSpec.hasLocalCoords() || localQuad->quadType() <= fVertexSpec.localQuadType()); in append() 322 if (fVertexSpec.usesCoverageAA()) { in append() 323 SkASSERT(fVertexSpec.coverageMode() == CoverageMode::kWithColor || in append() 324 fVertexSpec.coverageMode() == CoverageMode::kWithPosition); in append() 328 if (fVertexSpec.requiresGeometrySubset()) { in append() 346 fWriteProc(&fVertexWriter, fVertexSpec, deviceQuad, localQuad, kFullCoverage, color, in append() 350 fWriteProc(&fVertexWriter, fVertexSpec, deviceQuad, localQuad, kZeroCoverage, color, in append() [all …]
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D | GrTextureOp.cpp | 405 VertexSpec fVertexSpec; member 420 return this->totalNumVertices() * fVertexSpec.vertexSize(); in totalSizeInBytes() 424 return fNumTotalQuads * fVertexSpec.verticesPerQuad(); in totalNumVertices() 671 arena, fDesc->fVertexSpec, *caps->shaderCaps(), backendFormat, samplerState, in onCreateProgramInfo() 674 SkASSERT(fDesc->fVertexSpec.vertexSize() == gp->vertexStride()); in onCreateProgramInfo() 682 GrProcessorSet::MakeEmptySet(), fDesc->fVertexSpec.primitiveType(), in onCreateProgramInfo() 714 SkDEBUGCODE(const size_t vertexSize = desc->fVertexSpec.vertexSize()); in FillInVertices() 716 GrQuadPerEdgeAA::Tessellator tessellator(desc->fVertexSpec, vertexData); in FillInVertices() 721 SkDEBUGCODE(int meshVertexCnt = quadCnt * desc->fVertexSpec.verticesPerQuad()); in FillInVertices() 736 SkASSERT(totQuadsSeen * desc->fVertexSpec.verticesPerQuad() == totVerticesSeen); in FillInVertices() [all …]
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D | GrQuadPerEdgeAA.h | 163 VertexSpec fVertexSpec; variable
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