Searched refs:fWeightedTriangles (Results 1 – 2 of 2) sorted by relevance
42 int fWeightedTriangles; // Triangles (from the tessellator) whose winding magnitude > 1. member123 fWeightedTriangles += b.fWeightedTriangles;132 fWeightedTriangles - b.fWeightedTriangles,139 return fTriangles == b.fTriangles && fWeightedTriangles == b.fWeightedTriangles &&
127 newTriangleCounts->fWeightedTriangles = 0; in tessellateFan()198 ++newTriangleCounts->fWeightedTriangles; in tessellateFan()278 quadPointInstanceData[indices->fWeightedTriangles++].setW( in emit_tessellated_fan()319 fBaseInstances[0].fWeightedTriangles = quadBaseIdx; in prepareToDraw()320 fBaseInstances[1].fWeightedTriangles = fBaseInstances[0].fWeightedTriangles + in prepareToDraw()321 fTotalPrimitiveCounts[0].fWeightedTriangles; in prepareToDraw()322 fBaseInstances[0].fCubics = fBaseInstances[1].fWeightedTriangles + in prepareToDraw()323 fTotalPrimitiveCounts[1].fWeightedTriangles; in prepareToDraw()449 SkASSERT(instanceIndices[0].fWeightedTriangles == fBaseInstances[1].fWeightedTriangles); in prepareToDraw()450 SkASSERT(instanceIndices[1].fWeightedTriangles == fBaseInstances[0].fCubics); in prepareToDraw()[all …]