Searched refs:fWindowRectsState (Results 1 – 10 of 10) sorted by relevance
29 const GrWindowRectsState& windowRectsState() const { return fWindowRectsState; } in windowRectsState()43 SkASSERT(!fWindowRectsState.enabled()); in addWindowRectangles()44 fWindowRectsState = windowState; in addWindowRectangles()48 SkASSERT(!fWindowRectsState.enabled()); in addWindowRectangles()49 fWindowRectsState.set(windows, mode); in addWindowRectangles()58 return fScissorState.enabled() || this->hasStencilClip() || fWindowRectsState.enabled(); in doesClip()63 fWindowRectsState == that.fWindowRectsState &&70 GrWindowRectsState fWindowRectsState; variable
36 const GrWindowRectsState& windowRectsState() const { return fWindowRectsState; } in windowRectsState()37 bool hasWindowRectangles() const { return fWindowRectsState.enabled(); } in hasWindowRectangles()39 void disableWindowRectangles() { fWindowRectsState.setDisabled(); } in disableWindowRectangles()42 fWindowRectsState.set(windows, mode); in setWindowRectangles()54 GrWindowRectsState fWindowRectsState; variable
14 if (fWindowRectsState.enabled()) { in quickContains()33 if (fWindowRectsState.enabled()) { in isRRect()62 if (fWindowRectsState.enabled()) { in apply()63 out->addWindowRectangles(fWindowRectsState); in apply()
32 fWindowRectsState = appliedClip.windowRectsState(); in GrPipeline()99 : fWindowRectsState() in GrPipeline()
168 const GrWindowRectsState& getWindowRectsState() const { return fWindowRectsState; } in getWindowRectsState()214 GrWindowRectsState fWindowRectsState; variable
42 const GrWindowRectsState& windowRectsState() const { return fWindowRectsState; } in windowRectsState()60 SkASSERT(!fWindowRectsState.enabled()); in addWindowRectangles()61 fWindowRectsState = windowState; in addWindowRectangles()65 SkASSERT(!fWindowRectsState.enabled()); in addWindowRectangles()66 fWindowRectsState.set(windows, mode); in addWindowRectangles()75 return fScissorState.enabled() || this->hasStencilClip() || fWindowRectsState.enabled(); in doesClip()80 fWindowRectsState == that.fWindowRectsState &&87 GrWindowRectsState fWindowRectsState; variable
40 const GrWindowRectsState& windowRectsState() const { return fWindowRectsState; } in windowRectsState()41 bool hasWindowRectangles() const { return fWindowRectsState.enabled(); } in hasWindowRectangles()43 void disableWindowRectangles() { fWindowRectsState.setDisabled(); } in disableWindowRectangles()46 fWindowRectsState.set(windows, mode); in setWindowRectangles()55 GrWindowRectsState fWindowRectsState; variable
23 if (fWindowRectsState.enabled()) { in preApply()47 if (fWindowRectsState.enabled()) { in apply()48 out->addWindowRectangles(fWindowRectsState); in apply()
171 const GrWindowRectsState& getWindowRectsState() const { return fWindowRectsState; } in getWindowRectsState()228 GrWindowRectsState fWindowRectsState; variable
30 fWindowRectsState = hardClip.windowRectsState(); in GrPipeline()77 : fWindowRectsState() in GrPipeline()