Searched refs:fX2D (Results 1 – 2 of 2) sorted by relevance
653 fX2D = xs * iw; in reset()656 fX2D = xs; in reset()660 fDX = next_ccw(fX2D) - fX2D; in reset()688 V4f c = dx*edgeVectors.fY2D - dy*edgeVectors.fX2D; in reset()690 V4f test = dy * next_cw(edgeVectors.fX2D) + (-dx * next_cw(edgeVectors.fY2D) + c); in reset()1194 Vertices projected = { fEdgeVectors.fX2D, fEdgeVectors.fY2D, /*w*/ 1.f, 0.f, 0.f, 0.f, 0 }; in adjustVertices()1219 V4f x2d = fEdgeVectors.fX2D; in adjustDegenerateVertices()
101 skvx::Vec<4, float> fX2D, fY2D; member