/external/skqp/src/gpu/ |
D | GrPipeline.h | 118 if (fXferProcessor) { in getXferProcessor() 119 return *fXferProcessor.get(); in getXferProcessor() 217 sk_sp<const GrXferProcessor> fXferProcessor; variable
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D | GrPipeline.cpp | 39 fXferProcessor = processors.refXferProcessor(); in GrPipeline() 102 , fXferProcessor(GrPorterDuffXPFactory::MakeNoCoverageXP(blendmode)) in GrPipeline()
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/external/skia/src/gpu/ |
D | GrPipeline.h | 113 if (fXferProcessor) { in getXferProcessor() 114 return *fXferProcessor; in getXferProcessor() 230 sk_sp<const GrXferProcessor> fXferProcessor; variable
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D | GrPipeline.cpp | 32 fXferProcessor = std::move(xferProcessor); in GrPipeline() 79 , fXferProcessor(std::move(xp)) in GrPipeline()
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/external/skia/src/gpu/glsl/ |
D | GrGLSLProgramBuilder.cpp | 35 , fXferProcessor(nullptr) in GrGLSLProgramBuilder() 215 SkASSERT(!fXferProcessor); in emitAndInstallXferProc() 217 fXferProcessor.reset(xp.createGLSLInstance()); in emitAndInstallXferProc() 269 fXferProcessor->emitCode(args); in emitAndInstallXferProc()
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D | GrGLSLProgramBuilder.h | 108 std::unique_ptr<GrGLSLXferProcessor> fXferProcessor; variable
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/external/skqp/src/gpu/glsl/ |
D | GrGLSLProgramBuilder.cpp | 40 , fXferProcessor(nullptr) in GrGLSLProgramBuilder() 228 SkASSERT(!fXferProcessor); in emitAndInstallXferProc() 230 fXferProcessor.reset(xp.createGLSLInstance()); in emitAndInstallXferProc() 267 fXferProcessor->emitCode(args); in emitAndInstallXferProc()
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D | GrGLSLProgramBuilder.h | 99 std::unique_ptr<GrGLSLXferProcessor> fXferProcessor; variable
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/external/skqp/src/gpu/gl/ |
D | GrGLProgram.cpp | 47 , fXferProcessor(std::move(xferProcessor)) in GrGLProgram() 101 fXferProcessor->setData(fProgramDataManager, xp, dstTexture, offset); in updateUniformsAndTextureBindings()
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D | GrGLProgram.h | 157 std::unique_ptr<GrGLSLXferProcessor> fXferProcessor; variable
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/external/skia/src/gpu/gl/ |
D | GrGLProgram.cpp | 75 , fXferProcessor(std::move(xferProcessor)) in GrGLProgram() 124 fXferProcessor->setData(fProgramDataManager, xp, dstTexture, offset); in updateUniforms()
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D | GrGLProgram.h | 169 std::unique_ptr<GrGLSLXferProcessor> fXferProcessor; variable
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/external/skia/src/gpu/d3d/ |
D | GrD3DPipelineState.cpp | 37 , fXferProcessor(std::move(xferProcessor)) in GrD3DPipelineState() 61 fXferProcessor->setData(fDataManager, programInfo.pipeline().getXferProcessor(), in setAndBindConstants()
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D | GrD3DPipelineState.h | 111 std::unique_ptr<GrGLSLXferProcessor> fXferProcessor; variable
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/external/skia/src/gpu/dawn/ |
D | GrDawnProgramBuilder.h | 59 std::unique_ptr<GrGLSLXferProcessor> fXferProcessor; member
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D | GrDawnProgramBuilder.cpp | 282 result->fXferProcessor = std::move(builder.fXferProcessor); in Build() 511 fXferProcessor->setData(fDataManager, pipeline.getXferProcessor(), dstTexture, offset); in setUniformData()
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/external/skia/src/gpu/vk/ |
D | GrVkPipelineState.h | 128 std::unique_ptr<GrGLSLXferProcessor> fXferProcessor; variable
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D | GrVkPipelineState.cpp | 45 , fXferProcessor(std::move(xferProcessor)) in GrVkPipelineState() 93 fXferProcessor->setData(fDataManager, programInfo.pipeline().getXferProcessor(), in setAndBindUniforms()
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D | GrVkPipelineStateBuilder.cpp | 384 std::move(fXferProcessor), in finalize()
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/external/skia/src/gpu/mtl/ |
D | GrMtlPipelineState.h | 131 std::unique_ptr<GrGLSLXferProcessor> fXferProcessor; variable
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D | GrMtlPipelineState.mm | 50 , fXferProcessor(std::move(xferProcessor)) function 71 fXferProcessor->setData(fDataManager, programInfo.pipeline().getXferProcessor(), dstTexture,
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/external/skqp/src/gpu/mtl/ |
D | GrMtlPipelineState.h | 122 std::unique_ptr<GrGLSLXferProcessor> fXferProcessor; variable
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D | GrMtlPipelineState.mm | 55 , fXferProcessor(std::move(xferProcessor)) function 99 fXferProcessor->setData(fDataManager, pipeline.getXferProcessor(), dstTexture, offset);
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/external/skqp/src/gpu/vk/ |
D | GrVkPipelineState.h | 149 std::unique_ptr<GrGLSLXferProcessor> fXferProcessor; variable
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D | GrVkPipelineState.cpp | 52 , fXferProcessor(std::move(xferProcessor)) in GrVkPipelineState() 167 fXferProcessor->setData(fDataManager, pipeline.getXferProcessor(), dstTexture, offset); in setAndBindUniforms()
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