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Searched refs:faceColors (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/tests/gl_tests/
DCubeMapTextureTest.cpp68 const GLfloat faceColors[] = { in TEST_P() local
96 const GLfloat *faceColor = faceColors + (face * 4); in TEST_P()
109 const GLfloat *faceColor = faceColors + (face * 4); in TEST_P()
130 constexpr GLColor faceColors[kCubeFaceCount][kCubeFaceSectionCount] = { in runSampleCoordinateTransformTest() local
165 faceData[r * kTextureSize + c] = faceColors[face][s]; in runSampleCoordinateTransformTest()
223 const GLColor sectionColor = faceColors[face][faceSampledSections[face][section]]; in runSampleCoordinateTransformTest()
DTextureTest.cpp2066 std::array<GLColor, 6> faceColors = {{GLColor::red, GLColor::green, GLColor::blue, in TEST_P() local
2074 Vector4 clearColorF = faceColors[faceIndex].toNormalizedVector(); in TEST_P()
2078 EXPECT_PIXEL_COLOR_EQ(0, 0, faceColors[faceIndex]); in TEST_P()
2086 EXPECT_PIXEL_COLOR_EQ(0, 0, faceColors[faceIndex]) in TEST_P()
/external/skia/gm/
Dcrbug_224618.cpp74 SkColor faceColors[6] = { in onDraw() local
95 fillPaint.setColor(faceColors[i]); in onDraw()