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Searched refs:facing (Results 1 – 25 of 127) sorted by relevance

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/external/autotest/server/cros/
Dcamerabox_utils.py94 def __init__(self, test, host, facing): argument
97 self.facing = facing
106 def _filter_camera_profile(self, content, facing): argument
123 cam_id = 0 if facing == 'back' else 1
138 if (facing == 'front') != has_front_camera:
170 'enable_back_camera': self.facing == 'back',
171 'enable_front_camera': self.facing == 'front',
179 new_profile = self._filter_camera_profile(profile, self.facing)
201 '--camera_facing=' + self.facing,
/external/mesa3d/src/mesa/tnl_dd/
Dt_dd_tritmp.h121 GLuint facing = 0; in TAG() local
140 facing = AREA_IS_CCW( cc ) ^ _mesa_polygon_get_front_bit(ctx); in TAG()
143 if (facing) { in TAG()
158 if (DO_TWOSIDE && facing == 1) { in TAG()
266 SETUP_STENCIL(facing); in TAG()
268 UNSET_STENCIL(facing); in TAG()
279 SETUP_STENCIL(facing); in TAG()
281 UNSET_STENCIL(facing); in TAG()
295 SETUP_STENCIL(facing); in TAG()
297 UNSET_STENCIL(facing); in TAG()
[all …]
/external/mesa3d/src/mesa/swrast_setup/
Dss_tritmp.h42 GLuint facing = 0; in TAG() local
61 facing = (cc < 0.0F) ^ _mesa_polygon_get_front_bit(ctx); in TAG()
64 mode = facing ? ctx->Polygon.BackMode : ctx->Polygon.FrontMode; in TAG()
66 if (facing == 1) { in TAG()
162 _swsetup_render_tri(ctx, e0, e1, e2, facing, _swsetup_edge_render_point_tri); in TAG()
169 _swsetup_render_tri(ctx, e0, e1, e2, facing, _swsetup_edge_render_line_tri); in TAG()
189 if (facing == 1) { in TAG()
Dss_triangle.c114 GLuint facing, in _swsetup_render_tri() argument
127 if (facing == 1 && ctx->Polygon.CullFaceMode != GL_FRONT) in _swsetup_render_tri()
129 if (facing == 0 && ctx->Polygon.CullFaceMode != GL_BACK) in _swsetup_render_tri()
133 _swrast_SetFacing(ctx, facing); in _swsetup_render_tri()
/external/webrtc/sdk/android/api/org/webrtc/
DCamera1Enumerator.java57 return info != null && info.facing == android.hardware.Camera.CameraInfo.CAMERA_FACING_FRONT; in isFrontFacing()
63 return info != null && info.facing == android.hardware.Camera.CameraInfo.CAMERA_FACING_BACK; in isBackFacing()
181 String facing = in getDeviceName() local
182 (info.facing == android.hardware.Camera.CameraInfo.CAMERA_FACING_FRONT) ? "front" : "back"; in getDeviceName()
183 return "Camera " + index + ", Facing " + facing + ", Orientation " + info.orientation; in getDeviceName()
/external/autotest/test_suites/
Dcontrol.camerabox_facing-back7 PURPOSE = "Test back camera functionality in back facing camerabox setup."
15 This is back facing camerabox test suite.
17 The suite is for testing back camera functionality in back facing camerabox
Dcontrol.camerabox_facing-front7 PURPOSE = "Test front camera functionality in front facing camerabox setup."
15 This is front facing camerabox test suite.
17 The suite is for testing front camera functionality in front facing camerabox
/external/llvm-project/clang/test/Analysis/
Dlocalization-aggressive.m105 …[testLabel setText:bar]; // expected-warning {{User-facing text should use localized string macro}}
115 …[bar drawAtPoint:CGPointMake(0, 0) withAttributes:nil]; // expected-warning {{User-facing text sho…
164 …[testLabel setText:@"Hello"]; // expected-warning {{User-facing text should use localized string m…
203 …[testLabel setText:argumentString]; // expected-warning {{User-facing text should use localized st…
214 …alizationTestSuite unLocalizedStringMethod]]; // expected-warning {{User-facing text should use lo…
231 [s setToolTip:bar]; // expected-warning {{User-facing text should use localized string macro}}
237 …[testLabel setAccessibilityLabel:@"UnlocalizedString"]; // expected-warning {{User-facing text sho…
292 …[LocalizationTestSuite takesLocalizedString:@"not localized"]; // expected-warning {{User-facing t…
293 …takesLocalizedString(@"not localized"); // expected-warning {{User-facing text should use localize…
Dlocalization.m68 …tText:bar]; // expected-warning {{User-facing text should use localized string macro}} expected-no…
83 …tText:bar]; // expected-warning {{User-facing text should use localized string macro}} expected-no…
109 // Suppress diagnostic about user-facing string constants when the method name
232 // Suppress diagnostic about user-facing string constants when the class name
/external/clang/test/Analysis/
Dlocalization-aggressive.m89 …[testLabel setText:bar]; // expected-warning {{User-facing text should use localized string macro}}
99 …[bar drawAtPoint:CGPointMake(0, 0) withAttributes:nil]; // expected-warning {{User-facing text sho…
148 …[testLabel setText:@"Hello"]; // expected-warning {{User-facing text should use localized string m…
187 …[testLabel setText:argumentString]; // expected-warning {{User-facing text should use localized st…
198 …alizationTestSuite unLocalizedStringMethod]]; // expected-warning {{User-facing text should use lo…
215 [s setToolTip:bar]; // expected-warning {{User-facing text should use localized string macro}}
221 …[testLabel setAccessibilityLabel:@"UnlocalizedString"]; // expected-warning {{User-facing text sho…
Dlocalization.m68 …tText:bar]; // expected-warning {{User-facing text should use localized string macro}} expected-no…
83 …tText:bar]; // expected-warning {{User-facing text should use localized string macro}} expected-no…
109 // Suppress diagnostic about user-facing string constants when the method name
232 // Suppress diagnostic about user-facing string constants when the class name
/external/autotest/server/site_tests/tast/
Dcontrol.camerabox-facing-front6 NAME = 'tast.camerabox-facing-front'
23 facing camerabox setup.
Dcontrol.camerabox-facing-back6 NAME = 'tast.camerabox-facing-back'
23 facing camerabox setup.
/external/grpc-grpc/src/proto/grpc/status/
Dstatus.proto40 // error message should be a developer-facing English message that helps
41 // developers *understand* and *resolve* the error. If a localized user-facing
84 // A developer-facing error message, which should be in English. Any
85 // user-facing error message should be localized and sent in the
/external/rust/crates/grpcio-sys/grpc/src/proto/grpc/status/
Dstatus.proto40 // error message should be a developer-facing English message that helps
41 // developers *understand* and *resolve* the error. If a localized user-facing
84 // A developer-facing error message, which should be in English. Any
85 // user-facing error message should be localized and sent in the
/external/robolectric-shadows/robolectric/src/test/java/org/robolectric/shadows/
DShadowCameraTest.java260 assertThat(cameraQuery.facing).isEqualTo(Camera.CameraInfo.CAMERA_FACING_BACK); in testCameraInfoBackOnly()
272 assertThat(cameraQuery.facing).isEqualTo(Camera.CameraInfo.CAMERA_FACING_BACK); in testCameraInfoBackAndFront()
275 assertThat(cameraQuery.facing).isEqualTo(Camera.CameraInfo.CAMERA_FACING_FRONT); in testCameraInfoBackAndFront()
295 backCamera.facing = Camera.CameraInfo.CAMERA_FACING_BACK; in addBackCamera()
302 frontCamera.facing = Camera.CameraInfo.CAMERA_FACING_FRONT; in addFrontCamera()
/external/tensorflow/tensorflow/tools/android/test/src/org/tensorflow/demo/
DCameraActivity.java324 final Integer facing = characteristics.get(CameraCharacteristics.LENS_FACING); in chooseCamera() local
325 if (facing != null && facing == CameraCharacteristics.LENS_FACING_FRONT) { in chooseCamera()
339 useCamera2API = (facing == CameraCharacteristics.LENS_FACING_EXTERNAL) in chooseCamera()
/external/mesa3d/src/mesa/swrast/
Ds_span.h127 GLuint facing; member
181 (S).facing = 0; \
Ds_points.c106 span.facing = swrast->PointLineFacing; in sprite_point()
279 span.facing = swrast->PointLineFacing; in smooth_point()
382 span.facing = swrast->PointLineFacing; in large_point()
479 span->facing != swrast->PointLineFacing) { in pixel_point()
488 span->facing = swrast->PointLineFacing; in pixel_point()
/external/mesa3d/docs/gallium/cso/
Dvelems.rst30 Fog, point size, the facing bit, and edgeflags, all are in the standard format
42 Colors, both front- and back-facing, may omit the alpha component, only using
Drasterizer.rst89 If set, there are per-vertex back-facing colors. The hardware
98 Indicates whether the window order of front-facing polygons is
103 (cull no polygons), PIPE_FACE_FRONT (cull front-facing polygons),
104 PIPE_FACE_BACK (cull back-facing polygons), or
108 Indicates how to fill front-facing polygons, either
112 Indicates how to fill back-facing polygons, either
352 are considered back-facing and the vertex attributes and depth are that of
/external/grpc-grpc/tools/internal_ci/
DREADME.md3 gRPC's externally facing testing is managed by Jenkins CI (see `tools/jenkins`
/external/mesa3d/src/intel/isl/
DREADME11 isl's API is independent of any user-facing graphics API, such as OpenGL and
15 Rather than mimic the user-facing APIs, the isl API attempts to reflect Intel
55 to the user-facing API (OpenGL and Vulkan). Physical units are dependent on
/external/mesa3d/src/gallium/drivers/softpipe/
Dsp_quad.h68 unsigned facing:1; /**< Front (0) or back (1) facing? */ member
/external/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_state_setup.c70 LLVMValueRef facing; /* boolean */ member
135 LLVMValueRef a0_0 = args->facing; in emit_facing_coef()
184 LLVMValueRef facing = args->facing; in lp_twoside() local
185 LLVMValueRef front_facing = LLVMBuildICmp(b, LLVMIntEQ, facing, in lp_twoside()
773 args.facing = LLVMGetParam(variant->function, 3); in generate_setup_variant()
781 lp_build_name(args.facing, "in_facing"); in generate_setup_variant()

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