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Searched refs:fbState (Results 1 – 2 of 2) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/synchronization/
DvktSynchronizationSmokeTests.cpp686 VkFramebufferCreateInfo fbState; in generateWork() local
894 deMemset(&fbState, 0xcd, sizeof(fbState)); in generateWork()
895 fbState.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO; in generateWork()
896 fbState.pNext = DE_NULL; in generateWork()
897 fbState.flags = 0; in generateWork()
898 fbState.renderPass = testContext.renderPass.get(); in generateWork()
899 fbState.attachmentCount = 1; in generateWork()
900 fbState.pAttachments = &image.imageView.get(); in generateWork()
901 fbState.width = (deUint32)testContext.renderDimension.x(); in generateWork()
902 fbState.height = (deUint32)testContext.renderDimension.y(); in generateWork()
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/external/angle/src/libANGLE/
DContext.cpp278 bool IsClearBufferEnabled(const FramebufferState &fbState, GLenum buffer, GLint drawbuffer) in IsClearBufferEnabled() argument
280 return buffer != GL_COLOR || fbState.getEnabledDrawBuffers()[drawbuffer]; in IsClearBufferEnabled()