Searched refs:fb_height_ (Results 1 – 2 of 2) sorted by relevance
78 clone->fb_height_ = fb_height_; in Clone()278 (fb_height_ << attachment.base_mip_level)) { in Validate()285 depth_stencil_buffer_.buffer->ElementCount() != fb_width_ * fb_height_) { in Validate()348 uint32_t size = fb_width_ * fb_height_; in UpdateFramebufferSizes()354 auto mip0_height = fb_height_ << attachment.base_mip_level; in UpdateFramebufferSizes()362 depth_stencil_buffer_.buffer->SetHeight(fb_height_); in UpdateFramebufferSizes()384 auto mip0_height = fb_height_ << base_mip_level; in AddColorAttachment()411 buf->SetHeight(fb_height_); in SetDepthStencilBuffer()412 buf->SetElementCount(fb_width_ * fb_height_); in SetDepthStencilBuffer()
245 fb_height_ = fb_height; in SetFramebufferHeight()248 uint32_t GetFramebufferHeight() const { return fb_height_; } in GetFramebufferHeight()444 uint32_t fb_height_ = 250; variable