Searched refs:fbfetch_msaa (Results 1 – 4 of 4) sorted by relevance
89 if (ctx->shader->key.mono.u.ps.fbfetch_msaa) in si_nir_emit_fbfetch()92 if (ctx->shader->key.mono.u.ps.fbfetch_msaa && !(ctx->screen->debug_flags & DBG(NO_FMASK))) { in si_nir_emit_fbfetch()105 if (ctx->shader->key.mono.u.ps.fbfetch_msaa) in si_nir_emit_fbfetch()
639 unsigned fbfetch_msaa : 1; member
1270 fprintf(f, " mono.u.ps.fbfetch_msaa = %u\n", key->mono.u.ps.fbfetch_msaa); in si_dump_shader_key()
2046 key->mono.u.ps.fbfetch_msaa = sctx->framebuffer.nr_samples > 1; in si_shader_selector_key()