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Searched refs:feedback_result (Results 1 – 3 of 3) sorted by relevance

/external/deqp/external/openglcts/modules/glesext/gpu_shader5/
DesextcGPUShader5UniformBlocksArrayIndexing.cpp272 const glw::GLfloat* feedback_result = in drawAndCheckResult() local
277 …if (de::abs(feedback_result[0] - m_position_data[index_value * m_n_position_components + 0]) > m_e… in drawAndCheckResult()
278 …de::abs(feedback_result[1] - m_position_data[index_value * m_n_position_components + 1]) > m_epsil… in drawAndCheckResult()
279 …de::abs(feedback_result[2] - m_position_data[index_value * m_n_position_components + 2]) > m_epsil… in drawAndCheckResult()
280 …de::abs(feedback_result[3] - m_position_data[index_value * m_n_position_components + 3]) > m_epsil… in drawAndCheckResult()
287 << feedback_result[0] << ", " << feedback_result[1] << ", " << feedback_result[2] << ", " in drawAndCheckResult()
288 << feedback_result[3] << ")" << tcu::TestLog::EndMessage; in drawAndCheckResult()
DesextcGPUShader5PreciseQualifier.hpp174 WeightedSum* feedback_result);
DesextcGPUShader5PreciseQualifier.cpp363 WeightedSum* feedback_result) in drawAndGetFeedbackResult() argument
393 memcpy(feedback_result, result, sizeof(glw::GLfloat) * m_n_components); in drawAndGetFeedbackResult()