Searched refs:final_ratio (Results 1 – 1 of 1) sorted by relevance
2428 float final_ratio, f_sim = (float)i4_f_sim_lap / 128; in get_scene_change_tot_frm_bits() local2464 final_ratio = i_to_avg_rest; in get_scene_change_tot_frm_bits()2467 if(f_sim < 0.50 && final_ratio > 8) in get_scene_change_tot_frm_bits()2468 final_ratio = 8; in get_scene_change_tot_frm_bits()2473 if((i4_is_infinite_gop == 1) && (final_ratio > I_TO_AVG_REST_GOP_BIT_MAX_INFINITE)) in get_scene_change_tot_frm_bits()2475 final_ratio = I_TO_AVG_REST_GOP_BIT_MAX_INFINITE; in get_scene_change_tot_frm_bits()2479 if(final_ratio > I_TO_AVG_REST_GOP_BIT_MAX) in get_scene_change_tot_frm_bits()2480 final_ratio = I_TO_AVG_REST_GOP_BIT_MAX; in get_scene_change_tot_frm_bits()2482 if(final_ratio < I_TO_AVG_REST_GOP_BIT_MIN) in get_scene_change_tot_frm_bits()2483 final_ratio = I_TO_AVG_REST_GOP_BIT_MIN; in get_scene_change_tot_frm_bits()[all …]