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Searched refs:finalizeFragmentSecondaryColor (Results 1 – 14 of 14) sorted by relevance

/external/skqp/src/gpu/mtl/
DGrMtlPipelineStateBuilder.h49 void finalizeFragmentSecondaryColor(GrShaderVar& outputColor) override;
DGrMtlPipelineStateBuilder.mm55 void GrMtlPipelineStateBuilder::finalizeFragmentSecondaryColor(GrShaderVar& outputColor) { function
/external/skia/src/gpu/d3d/
DGrD3DPipelineStateBuilder.h45 void finalizeFragmentSecondaryColor(GrShaderVar& outputColor) override;
DGrD3DPipelineStateBuilder.cpp72 void GrD3DPipelineStateBuilder::finalizeFragmentSecondaryColor(GrShaderVar& outputColor) { in finalizeFragmentSecondaryColor() function in GrD3DPipelineStateBuilder
/external/skia/src/gpu/mtl/
DGrMtlPipelineStateBuilder.h61 void finalizeFragmentSecondaryColor(GrShaderVar& outputColor) override;
DGrMtlPipelineStateBuilder.mm65 void GrMtlPipelineStateBuilder::finalizeFragmentSecondaryColor(GrShaderVar& outputColor) { function
/external/skia/src/gpu/vk/
DGrVkPipelineStateBuilder.h45 void finalizeFragmentSecondaryColor(GrShaderVar& outputColor) override;
DGrVkPipelineStateBuilder.cpp70 void GrVkPipelineStateBuilder::finalizeFragmentSecondaryColor(GrShaderVar& outputColor) { in finalizeFragmentSecondaryColor() function in GrVkPipelineStateBuilder
/external/skqp/src/gpu/vk/
DGrVkPipelineStateBuilder.h79 void finalizeFragmentSecondaryColor(GrShaderVar& outputColor) override;
DGrVkPipelineStateBuilder.cpp62 void GrVkPipelineStateBuilder::finalizeFragmentSecondaryColor(GrShaderVar& outputColor) { in finalizeFragmentSecondaryColor() function in GrVkPipelineStateBuilder
/external/skqp/src/gpu/glsl/
DGrGLSLProgramBuilder.h76 virtual void finalizeFragmentSecondaryColor(GrShaderVar& outputColor) {} in finalizeFragmentSecondaryColor() function
DGrGLSLFragmentShaderBuilder.cpp160 fProgramBuilder->finalizeFragmentSecondaryColor(fOutputs.back()); in enableSecondaryOutput()
/external/skia/src/gpu/glsl/
DGrGLSLProgramBuilder.h91 virtual void finalizeFragmentSecondaryColor(GrShaderVar& outputColor) {} in finalizeFragmentSecondaryColor() function
DGrGLSLFragmentShaderBuilder.cpp142 fProgramBuilder->finalizeFragmentSecondaryColor(fOutputs.back()); in enableSecondaryOutput()