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Searched refs:findOrCreateCompatibleSampler (Results 1 – 17 of 17) sorted by relevance

/external/skia/src/gpu/d3d/
DGrD3DPipelineState.cpp108 gpu->resourceProvider().findOrCreateCompatibleSampler(sampler.samplerState()); in setAndBindTextures()
117 gpu->resourceProvider().findOrCreateCompatibleSampler(samplerState); in setAndBindTextures()
124 samplers[currTextureBinding++] = gpu->resourceProvider().findOrCreateCompatibleSampler( in setAndBindTextures()
DGrD3DResourceProvider.h65 D3D12_CPU_DESCRIPTOR_HANDLE findOrCreateCompatibleSampler(const GrSamplerState& params);
DGrD3DResourceProvider.cpp158 D3D12_CPU_DESCRIPTOR_HANDLE GrD3DResourceProvider::findOrCreateCompatibleSampler( in findOrCreateCompatibleSampler() function in GrD3DResourceProvider
DGrD3DGpu.cpp947 samplers[0] = fResourceProvider.findOrCreateCompatibleSampler(samplerState); in onRegenerateMipMapLevels()
/external/skia/src/gpu/mtl/
DGrMtlResourceProvider.h39 GrMtlSampler* findOrCreateCompatibleSampler(GrSamplerState);
DGrMtlResourceProvider.mm58 GrMtlSampler* GrMtlResourceProvider::findOrCreateCompatibleSampler(GrSamplerState params) { function
DGrMtlPipelineState.mm30 fSampler = gpu->resourceProvider().findOrCreateCompatibleSampler(state);
/external/skqp/src/gpu/vk/
DGrVkResourceProvider.h105 GrVkSampler* findOrCreateCompatibleSampler(const GrSamplerState&,
DGrVkUniformHandler.cpp291 info.fImmutableSampler = gpu->resourceProvider().findOrCreateCompatibleSampler( in addSampler()
DGrVkPipelineState.cpp258 sampler = gpu->resourceProvider().findOrCreateCompatibleSampler( in setAndBindTextures()
DGrVkCopyManager.cpp263 GrVkSampler* sampler = resourceProv.findOrCreateCompatibleSampler( in copySurfaceAsDraw()
DGrVkResourceProvider.cpp226 GrVkSampler* GrVkResourceProvider::findOrCreateCompatibleSampler( in findOrCreateCompatibleSampler() function in GrVkResourceProvider
DGrVkGpu.cpp2396 const GrVkSampler* sampler = this->resourceProvider().findOrCreateCompatibleSampler( in getExtraSamplerKeyForProgram()
/external/skia/src/gpu/vk/
DGrVkResourceProvider.h131 GrVkSampler* findOrCreateCompatibleSampler(GrSamplerState,
DGrVkPipelineState.cpp186 sampler = gpu->resourceProvider().findOrCreateCompatibleSampler( in setAndBindTextures()
DGrVkUniformHandler.cpp295 info.fImmutableSampler = gpu->resourceProvider().findOrCreateCompatibleSampler( in addSampler()
DGrVkResourceProvider.cpp223 GrVkSampler* GrVkResourceProvider::findOrCreateCompatibleSampler( in findOrCreateCompatibleSampler() function in GrVkResourceProvider