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Searched refs:finishedCount (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/libANGLE/renderer/vulkan/
DCommandProcessor.cpp801 int finishedCount = 0; in checkCompletedCommands() local
811 ++finishedCount; in checkCompletedCommands()
814 if (finishedCount == 0) in checkCompletedCommands()
819 return retireFinishedCommands(context, finishedCount); in checkCompletedCommands()
822 angle::Result CommandQueue::retireFinishedCommands(Context *context, size_t finishedCount) in retireFinishedCommands() argument
824 ASSERT(finishedCount > 0); in retireFinishedCommands()
829 for (size_t commandIndex = 0; commandIndex < finishedCount; ++commandIndex) in retireFinishedCommands()
841 if (finishedCount > 0) in retireFinishedCommands()
844 mInFlightCommands.erase(beginIter, beginIter + finishedCount); in retireFinishedCommands()
957 size_t finishedCount = 0; in finishToSerial() local
[all …]
DCommandProcessor.h382 angle::Result retireFinishedCommands(Context *context, size_t finishedCount);
DContextVk.cpp2420 int finishedCount = 0; in checkCompletedGpuEvents() local
2452 ++finishedCount; in checkCompletedGpuEvents()
2456 mInFlightGpuEventQueries.begin() + finishedCount); in checkCompletedGpuEvents()