Searched refs:finiteXYZ (Results 1 – 2 of 2) sorted by relevance
145 Int4 finiteXYZ = finiteX & finiteY & finiteZ; in computeClipFlags() local146 clipFlags |= Pointer<Int>(constants + OFFSET(Constants, fini))[SignMask(finiteXYZ)]; in computeClipFlags()
131 Int4 finiteXYZ = finiteX & finiteY & finiteZ; in computeClipFlags() local132 clipFlags |= *Pointer<Int>(constants + OFFSET(Constants,fini) + SignMask(finiteXYZ) * 4); in computeClipFlags()