Home
last modified time | relevance | path

Searched refs:finiteZ (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/src/Pipeline/
DVertexRoutine.cpp143 Int4 finiteZ = CmpLE(Abs(posZ), maxPos); in computeClipFlags() local
145 Int4 finiteXYZ = finiteX & finiteY & finiteZ; in computeClipFlags()
/external/swiftshader/src/Shader/
DVertexRoutine.cpp129 Int4 finiteZ = CmpLE(Abs(o[pos].z), *Pointer<Float4>(constants + OFFSET(Constants,maxPos))); in computeClipFlags() local
131 Int4 finiteXYZ = finiteX & finiteY & finiteZ; in computeClipFlags()