Searched refs:firstConstant (Results 1 – 1 of 1) sorted by relevance
3546 UINT firstConstant = 0; in syncUniformBuffersForShader() local3551 &firstConstant, &numConstants)); in syncUniformBuffersForShader()3565 if (firstConstant != 0 && uniformBufferSize != 0) in syncUniformBuffersForShader()3570 &firstConstant, &numConstants); in syncUniformBuffersForShader()3593 if (firstConstant != 0 && uniformBufferSize != 0) in syncUniformBuffersForShader()3597 &firstConstant, &numConstants); in syncUniformBuffersForShader()3620 if (firstConstant != 0 && uniformBufferSize != 0) in syncUniformBuffersForShader()3624 &firstConstant, &numConstants); in syncUniformBuffersForShader()