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Searched refs:firstImage (Results 1 – 12 of 12) sorted by relevance

/external/mesa3d/src/mesa/drivers/dri/i965/
Dintel_tex_validate.c73 struct intel_texture_image *firstImage; in intel_finalize_mipmap_tree() local
106 firstImage = intel_texture_image(tObj->Image[0][tObj->BaseLevel]); in intel_finalize_mipmap_tree()
112 (!intel_miptree_match_image(intelObj->mt, &firstImage->base.Base) || in intel_finalize_mipmap_tree()
122 const unsigned level = firstImage->base.Base.Level; in intel_finalize_mipmap_tree()
123 intel_get_image_dims(&firstImage->base.Base, &width, &height, &depth); in intel_finalize_mipmap_tree()
150 _mesa_get_format_name(firstImage->base.Base.TexFormat), in intel_finalize_mipmap_tree()
155 firstImage->base.Base.TexFormat, in intel_finalize_mipmap_tree()
191 intelObj->_Format = firstImage->base.Base.TexFormat, in intel_finalize_mipmap_tree()
Dbrw_wm_surface_state.c505 struct gl_texture_image *firstImage = obj->Image[0][obj->BaseLevel]; in brw_update_texture_surface() local
507 (firstImage->_BaseFormat == GL_DEPTH_COMPONENT || in brw_update_texture_surface()
508 firstImage->_BaseFormat == GL_DEPTH_STENCIL); in brw_update_texture_surface()
513 if (firstImage->_BaseFormat == GL_DEPTH_STENCIL || in brw_update_texture_surface()
514 firstImage->_BaseFormat == GL_DEPTH_COMPONENT) { in brw_update_texture_surface()
569 if (obj->StencilSampling && firstImage->_BaseFormat == GL_DEPTH_STENCIL) { in brw_update_texture_surface()
DgenX_state_upload.c5373 struct gl_texture_image *firstImage = texObj->Image[0][texObj->BaseLevel]; local
5377 firstImage->TexFormat, firstImage->_BaseFormat,
/external/mesa3d/src/mesa/drivers/dri/i915/
Di915_texstate.c147 struct gl_texture_image *firstImage; in i915_update_tex_unit() local
169 firstImage = tObj->Image[0][tObj->BaseLevel]; in i915_update_tex_unit()
175 format = translate_texture_format(firstImage->TexFormat, in i915_update_tex_unit()
179 (((firstImage->Height - 1) << MS3_HEIGHT_SHIFT) | in i915_update_tex_unit()
180 ((firstImage->Width - 1) << MS3_WIDTH_SHIFT) | format); in i915_update_tex_unit()
197 ((firstImage->Depth - 1) << MS4_VOLUME_DEPTH_SHIFT)); in i915_update_tex_unit()
263 if (firstImage->TexFormat == MESA_FORMAT_YCBCR || in i915_update_tex_unit()
264 firstImage->TexFormat == MESA_FORMAT_YCBCR_REV) in i915_update_tex_unit()
345 !util_is_power_of_two_or_zero(firstImage->Height)) in i915_update_tex_unit()
363 (_mesa_get_srgb_format_linear(firstImage->TexFormat) != in i915_update_tex_unit()
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Dintel_tex_validate.c51 struct intel_texture_image *firstImage; in intel_finalize_mipmap_tree() local
71 firstImage = intel_texture_image(tObj->Image[0][tObj->BaseLevel]); in intel_finalize_mipmap_tree()
82 (!intel_miptree_match_image(intelObj->mt, &firstImage->base.Base) || in intel_finalize_mipmap_tree()
92 intel_miptree_get_dimensions_for_image(&firstImage->base.Base, in intel_finalize_mipmap_tree()
97 _mesa_get_format_name(firstImage->base.Base.TexFormat), in intel_finalize_mipmap_tree()
102 firstImage->base.Base.TexFormat, in intel_finalize_mipmap_tree()
Di830_texstate.c122 struct gl_texture_image *firstImage; in i830_update_tex_unit() local
144 firstImage = tObj->Image[0][tObj->BaseLevel]; in i830_update_tex_unit()
158 format = translate_texture_format(firstImage->TexFormat); in i830_update_tex_unit()
164 (((firstImage->Height - 1) << TM0S1_HEIGHT_SHIFT) | in i830_update_tex_unit()
165 ((firstImage->Width - 1) << TM0S1_WIDTH_SHIFT) | format); in i830_update_tex_unit()
255 if (firstImage->TexFormat->MesaFormat == MESA_FORMAT_YCBCR || in i830_update_tex_unit()
256 firstImage->TexFormat->MesaFormat == MESA_FORMAT_YCBCR_REV) in i830_update_tex_unit()
/external/mesa3d/src/mesa/drivers/dri/r200/
Dradeon_mipmap_tree.c314 struct gl_texture_image *firstImage; in radeon_miptree_matches_texture() local
322 firstImage = texObj->Image[0][texObj->BaseLevel]; in radeon_miptree_matches_texture()
323 numLevels = MIN2(texObj->_MaxLevel - texObj->BaseLevel + 1, firstImage->MaxNumLevels); in radeon_miptree_matches_texture()
328 fprintf(stderr, "format %d vs %d\n", mt->mesaFormat, firstImage->TexFormat); in radeon_miptree_matches_texture()
330 fprintf(stderr, "width0 %d vs %d\n", mtBaseLevel->width, firstImage->Width); in radeon_miptree_matches_texture()
331 fprintf(stderr, "height0 %d vs %d\n", mtBaseLevel->height, firstImage->Height); in radeon_miptree_matches_texture()
332 fprintf(stderr, "depth0 %d vs %d\n", mtBaseLevel->depth, firstImage->Depth); in radeon_miptree_matches_texture()
334 mt->mesaFormat == firstImage->TexFormat && in radeon_miptree_matches_texture()
336 mtBaseLevel->width == firstImage->Width && in radeon_miptree_matches_texture()
337 mtBaseLevel->height == firstImage->Height && in radeon_miptree_matches_texture()
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Dr200_texstate.c1291 const struct gl_texture_image *firstImage = t->base.Image[0][t->minLod]; in setup_hardware_state() local
1299 log2Width = firstImage->WidthLog2; in setup_hardware_state()
1300 log2Height = firstImage->HeightLog2; in setup_hardware_state()
1301 log2Depth = firstImage->DepthLog2; in setup_hardware_state()
1302 texelBytes = _mesa_get_format_bytes(firstImage->TexFormat); in setup_hardware_state()
1307 log2Depth, texelBytes, firstImage->TexFormat); in setup_hardware_state()
1310 if (VALID_FORMAT(firstImage->TexFormat)) { in setup_hardware_state()
1321 t->pp_txformat |= table[ firstImage->TexFormat ].format; in setup_hardware_state()
1322 t->pp_txfilter |= table[ firstImage->TexFormat ].filter; in setup_hardware_state()
1389 t->pp_txsize = (((firstImage->Width - 1) << R200_PP_TX_WIDTHMASK_SHIFT) in setup_hardware_state()
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/external/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_mipmap_tree.c314 struct gl_texture_image *firstImage; in radeon_miptree_matches_texture() local
322 firstImage = texObj->Image[0][texObj->BaseLevel]; in radeon_miptree_matches_texture()
323 numLevels = MIN2(texObj->_MaxLevel - texObj->BaseLevel + 1, firstImage->MaxNumLevels); in radeon_miptree_matches_texture()
328 fprintf(stderr, "format %d vs %d\n", mt->mesaFormat, firstImage->TexFormat); in radeon_miptree_matches_texture()
330 fprintf(stderr, "width0 %d vs %d\n", mtBaseLevel->width, firstImage->Width); in radeon_miptree_matches_texture()
331 fprintf(stderr, "height0 %d vs %d\n", mtBaseLevel->height, firstImage->Height); in radeon_miptree_matches_texture()
332 fprintf(stderr, "depth0 %d vs %d\n", mtBaseLevel->depth, firstImage->Depth); in radeon_miptree_matches_texture()
334 mt->mesaFormat == firstImage->TexFormat && in radeon_miptree_matches_texture()
336 mtBaseLevel->width == firstImage->Width && in radeon_miptree_matches_texture()
337 mtBaseLevel->height == firstImage->Height && in radeon_miptree_matches_texture()
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Dradeon_texstate.c911 const struct gl_texture_image *firstImage; in setup_hardware_state() local
918 firstImage = t->base.Image[0][t->minLod]; in setup_hardware_state()
920 log2Width = firstImage->WidthLog2; in setup_hardware_state()
921 log2Height = firstImage->HeightLog2; in setup_hardware_state()
922 texelBytes = _mesa_get_format_bytes(firstImage->TexFormat); in setup_hardware_state()
925 if (VALID_FORMAT(firstImage->TexFormat)) { in setup_hardware_state()
932 t->pp_txformat |= table[ firstImage->TexFormat ].format; in setup_hardware_state()
933 t->pp_txfilter |= table[ firstImage->TexFormat ].filter; in setup_hardware_state()
970 t->pp_txsize = (((firstImage->Width - 1) << RADEON_TEX_USIZE_SHIFT) in setup_hardware_state()
971 | ((firstImage->Height - 1) << RADEON_TEX_VSIZE_SHIFT)); in setup_hardware_state()
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/external/mesa3d/src/mesa/state_tracker/
Dst_cb_texture.c609 const struct gl_texture_image *firstImage; in guess_and_alloc_texture() local
623 firstImage = _mesa_base_tex_image(&stObj->base); in guess_and_alloc_texture()
624 if (firstImage && in guess_and_alloc_texture()
625 firstImage->Width2 > 0 && in guess_and_alloc_texture()
626 firstImage->Height2 > 0 && in guess_and_alloc_texture()
627 firstImage->Depth2 > 0 && in guess_and_alloc_texture()
629 firstImage->Width2, in guess_and_alloc_texture()
630 firstImage->Height2, in guess_and_alloc_texture()
631 firstImage->Depth2, in guess_and_alloc_texture()
632 firstImage->Level, in guess_and_alloc_texture()
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Dst_sampler_view.c408 const struct gl_texture_image *firstImage = in get_texture_format_swizzle() local
410 if (firstImage->InternalFormat != GL_DEPTH_COMPONENT && in get_texture_format_swizzle()
411 firstImage->InternalFormat != GL_DEPTH_STENCIL && in get_texture_format_swizzle()
412 firstImage->InternalFormat != GL_STENCIL_INDEX) in get_texture_format_swizzle()