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Searched refs:firstOffsetCheck (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/vk/
DGrVkUniformHandler.cpp345 bool firstOffsetCheck = false; in appendUniformDecls() local
347 if (!firstOffsetCheck) { in appendUniformDecls()
352 firstOffsetCheck = true; in appendUniformDecls()
/external/skia/src/gpu/mtl/
DGrMtlUniformHandler.mm297 bool firstOffsetCheck = false;
299 if (!firstOffsetCheck) {
303 firstOffsetCheck = true;