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Searched refs:first_unicode_codepoint_in_range (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/imgui/
Dimstb_truetype.h623 …int first_unicode_codepoint_in_range; // if non-zero, then the chars are continuous, and this is … member
4001 …= ranges[i].array_of_unicode_codepoints == NULL ? ranges[i].first_unicode_codepoint_in_range + j :… in stbtt_PackFontRangesGatherRects()
4069 …= ranges[i].array_of_unicode_codepoints == NULL ? ranges[i].first_unicode_codepoint_in_range + j :… in stbtt_PackFontRangesRenderIntoRects()
4169 …int first_unicode_codepoint_in_range, int num_chars_in_range, stbtt_packedchar *chardata_for_range) in stbtt_PackFontRange() argument
4172 range.first_unicode_codepoint_in_range = first_unicode_codepoint_in_range; in stbtt_PackFontRange()
Dimgui_draw.cpp1906 src_tmp.PackRange.first_unicode_codepoint_in_range = 0; in ImFontAtlasBuildWithStbTruetype()