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Searched refs:fixedMod (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/src/Pipeline/
DSpirvShaderArithmetic.cpp368 auto fixedMod = mod + (b & CmpNEQ(mod, SIMD::Int(0)) & signDiff); in EmitBinaryOp() local
369 dst.move(i, As<SIMD::Float>(fixedMod)); in EmitBinaryOp()